Will Starfield's 30 FPS Cap Ruin the Game? ๐ค
Starfield is one of the most anticipated games of the year, but it has been facing some backlash for being capped at 30 frames per second. God of War Ragnarok developer Dannie Carlone is defending the decision, saying that it was made in order to keep the resolution consistent and minimize pop-in. While some gamers may be disappointed, Carlone's explanation makes sense. Starfield is a massive game, and it's important that it looks and runs its best. We'll have to wait and see if the 30 FPS cap is a dealbreaker for fans when Starfield launches on November 11th.
Will Starfield's 30 FPS Cap Ruin the Game? ๐ค
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