wip gren melee responsiveness test 60fps
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Only 4 weapons includes melee and grenade so far.
Grenades aren't complete though, so they are spammable on its current state.
Tried to make the attacks as responsive as possible without compromising that much the animation, rate of fire and without extra acs stuff (for now)
The idea is to make it simple yet functional. I hope i can achieve that later and keep it simple as it is (not really simple though, but i'm used to)
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