Wired or wireless, is input latency affected? In-depth input times tested PC/XB1/PS4/Snes/Megadrive
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With frame-rates always being the centre of attention, I dive into a detailed look at Input latency, which is the time from an action being requested and it happening/being processed on-screen.
From modern games, hardware both wired and wireless, operating systems, PC and even back into 16-bit retro CRT analogue signals.
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PS4
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XBOX
Gaming
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Technical
Analysis
Playstation
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Sony
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Input Latency tested
Megadrive
Genesis
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controller response
Prey