Witcher 3 The Wild Hunt - New Gameplay

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Witcher 3 The WIld Hunt Gamescom Demo
Witcher 3 The Wild Hunt Gameplay
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The Witcher 3: Wild Hunt (Polish: Wiedźmin 3: Dziki Gon) is an upcoming action role-playing video game set in an open world environment, that is currently in development by Polish video game developer CD Projekt RED. It is scheduled to be released for Microsoft Windows, PlayStation 4, and Xbox One on 24 February 2015.The game will be the third in the series, preceded by The Witcher and The Witcher 2: Assassins of Kings, which are based on the series of fantasy novels of the same title by the Polish author Andrzej Sapkowski, but take place after them.


The gameplay is similar to that of the previous installment. The Witcher 3 will introduce "a living open world larger than any other in modern RPG history." The setting is more than "30 times larger" than previous Witcher games,requiring players to catch a sailboat to some locations and ride by horseback to others. However, fast travelling around the areas of known locations is also possible.[The Witcher 3 has been described as "20% bigger than Skyrim,"Each action the player does will affect the world; every quest has a plethora of options on how to complete it, and every outcome is different each time. Combat, like the second game, revolves around an action RPG system combined with the use of magic, and a recent trailer displayed that dismemberment is present in the game. CD Projekt RED anticipates approximately 100 hours for the completion of the game, 50 of them belonging to side quests, and 50 belonging to the main story line. The game also features a dynamic day and night system, realistic AI, responsive and dynamic environments, and much more.

In an interview back in E3 2013, the Gameplay Producer of The Witcher 3, Marek Ziemak, stated that the game will have around 80 monsters. The monsters will be unique and have their own AI, special moves and traits.

The interview goes on to reveal that some monsters' powers and abilities will also change with the day and night cycle, similarly to how a werewolf would gain powers during the night of a full moon. This is supposed to incorporate deeper gameplay mechanics when monster hunting. During the closed E3 presentation in 2013, a quest was shown to allow you to have the option to hunt a monster that seems to be terrorizing a village on many accounts, while the elder of that village claims the monster is protecting the village. You are then given the choice to hunt this monster and, if you pursue this, you will be tasked to do certain chores to weaken this monster and proceed to hunt it down. Item creation and potion brewing still remains in this iteration of the game, but has changed from The Witcher 2 to bring a better experience to players.







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