Wizard of Wor NES - Playfield fixes and teleports
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Published on ● Video Link: https://www.youtube.com/watch?v=qYrk4bJcSeo
Been slowly whiddling through polishes before implementing major bits of gameplay, namely shifting the playfield into the acceptable non-overscan range, and doing little bits of fixing to things like the timers (color coded to match player like the arcade), and implementing teleports for both players and monsters.