In the meantime, our goal is to have content patches be released regularly, that will add new environments, monsters, skills and skills variations, as well as new items, end game activities, and other core features improvements; and to ensure that we can have every new feature thoroughly tested before releasing them, they will be split and added throughout several content patches.
Bloodstorm: Part II will bring new environments, new monsters, the Loot Filter improvements, animation improvements, and bug fixing. While we worked on these features, we also decided to add some additional quality of life improvements based on your feedback, which required a small enough development time for us to add to our next update, on top of the other additions and improvements that it will bring to the game.
The content patches that will be released after Bloodstorm: Part II are of course already being worked on, and, while we already announced that they will bring the Crafting UI and Summons Improvements, they will also each come with more new content and improvements. While we work on these, we will monitor your suggestions and, when possible, add them on top of the already planned content if the development time required is small enough, or have them queued for a release on a future content patch if it isn’t.
There are 614,412 views in 83 videos for Wolcen: Lords of Mayhem. About 16 hours worth of Wolcen: Lords of Mayhem videos were uploaded to his channel, or 2.36% of the total watchable video on Action RPG's YouTube channel.