Wonder Boy The Dragon's Trap | Part 02/16 | No Damage No Save Walkthrough (SMS)
Playlist : https://www.youtube.com/playlist?list=PLLdOF8Cm9Zekj38P96F6de_XWZHBEhkiP
Part 02 : Part 02 The Desert (Right side) (Lizard-Man)
Part 02 The Desert (Right side) (Lizard-Man)
Password : YF3V 18L 4833 XB0
Any time you restart the game with a Password (which I never do) the chests will refill except those containing a Life Heart.
Forms :
- Lizard-Man : PA:12/PD:24/PC:12 - PA:12/PD:42/PC:8
Items :
If you cannot see a weapon, try to change your equipment or Form.
- Life (2)
- Medicine (3) (3 is the max you can carry on)
- Gold (312+1179=1491)
- Ivory Armor
- Ivory Shield
- Ivory Sword
- Mithril Armor
- Mithril Shield
- Mithril Sword
- Dragon Mail (300G / Given by Fire Ant Lion) (PA:12/PD:42/PC:7) *
- Stone (8)
- Key (0)
- Fireball (48)
- Tornado (7)
- Arrow (9)
- Boomerang (1)
- Thunder (4)
- Life Heart (2)
- Small Heart (0)
- Large Heart (0)
* The aim in this part is to get this armor that protects from the lava, which is given by the 5th Fire Ant Lion, otherwise you will have to wait until you come here with Piranha-Man. Since Lizard-Man is the only one who can walk into the lava without taking damage, it's pretty easy to replay this segment until you win it. Anyway equip it with Lizard-Man to increase his DP. Note that when you arrive at the shop for the 1st time without the armor, with Lizard-Man it shows "?" and with Piranha-Man its name and price are visible and you will have to buy it for 300G. It is mandatory to go further (unless you are ready to take great damage and have at least 3 Medicine to waste). For now, once you got the armor you can go back to the Village because the rest of this section is really hard to achieve without taking damage with Lizard-Man, especially the last segment with the Fire Stones because his shield is useless, plus it's no use going there with Lizard-Man.
This part is also an excellent opportunity to train before really starting to play the game. You can practise to perform the dodging of enemies, to study their moves, to understand how to spawn them back when they disappear, to calculate the distance to hit them and if a Magic Item is necessary to kill them faster and safer, etc.
Enemies :
Each type of creature's strength is determined by its color : Red is weakest, Green is strong, Blue is strongest.
- Hovering Smog (R2)
- Giant Cobra (G8)
- Giant Toad (B10)
- Cyclops (G4)
- Air Giant (R16 G48)
- Small Fire Flower (R20)
- Fire Ant Lion (B48)
- Master Skeleton (R16)
- Big Fire Flower (R2)
- Master Skull (R15)
- Wandering Bone (R18)
- Goblin (G3)
- Fire Stone (1)
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