Working on Angels and Demons of the Apocalypse using MakeBestMusic with Standard Subscription.

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Published on ● Video Link: https://www.youtube.com/watch?v=UyuhgXH-3n4



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Playing an old one from Udio while waiting for inspiration to strike on the lyrical readjustments.

Join us live as we work on Angels and Demons of the Apocalypse using MakeBestMusic with the Standard Subscription plan.

First up, we'll play the first two generations we got for free when discovering the site yesterday, and the two that were generated before this livestream began with some of what we learned in the process of making the ones in that NMS stream, then we'll get into editing.

I'll comment some timestamps after the stream has concluded, and will probably say some stuff in live chat, that I can tell Copilot about, as Copilot serves as a creative partner and notebook and workflow optimizer really well historically as I've been making new music for the last couple years across a few platforms.

AI music gen is the new instrument, the new DAW, and this video series will also serve to show the naysayers that it's actually quite a lot of work to get anything even remotely usable out of an AI musicgen provider, and it's as much, if not more work involved than working with older DAWs or analogue, but it allows an artist to become their own producer with custom bands as their instrument or voice. The future is here and it's not going anywhere, just like vinyl, just like magnetic tape, just like CDs and just like MP3s and napster. The tech is and will continue to be used by leaders in the industry for years to come, and you will hear it everywhere and on your radio and there's nothing you can do about it, so why not try it out and join the effort. The AI music community all contribute to the betterment of the models, and your ability to enjoy the music created with them.

Then we’ll be streaming the actual workflow from prompt design to generation, showing exactly how we use style strings, bracketed directives, and lyric engineering to shape the final track. After reviewing the first four, so you can hear some samples of what we are starting with.

So, buckle up and strap in and enjoy the ride. See our most recent videos with the No Man's Sky visuals and gameplay to witness sonically, anyway, how this initial draft of the song and lyrics were developed and evolved using Suno, Aitubo, and one other mentioned directly in the comments and chat of the long livestream that is clipped a few times for some of the better works in the recent uploads for the MakeBestMusic outputs. MakeBestMusic is the real star of the show here, as is Copilot who has helped turn our random comments into structured workflows which you will be witnessing in this video. Might go back to gaming video format, might not, depends on how you, our audience, responds to this livestream.

We’ll occasionally bring the Copilot interface into frame so you can see exactly what’s happening during development discussion and extended periods of silence in some of our other streams. Think of this as a “try before you buy” for MBM’s Standard plan — plus a live case study in ethical, co‑creative AI music production.

Licensing:
All music generated in this stream will follow our standard open license terms — free to use, remix, and build upon, with or without attribution, all derivate works must meet these conditions: they must not be used for profit, must retain this license, and must remain royalty free, open source and accessible.

Copilot helped write this description.

I am not receiving compensation in any fashion from MakeBestMusic for this video. I've just found an instrument I loved instantly and more subscribers means subscription cost might go down, and quality of the instrument might go up!

This is not an advertisement for them, but more like an inside view of the process of using it, for artists, by artists.




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