World and Camera - How to Make a 2D Game in Java #5

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Published on ● Video Link: https://www.youtube.com/watch?v=Ny_YHoTYcxo



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Duration: 24:49
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In this video, we will render a world map on the screen.

Also we implement a camera function so the camera follows the player character and display the tiles around the player.

Implementing camera might be a bit confusing at first so no need to rush. Try to understand little by little then I think you will get it in the end. Of course, if you have any questions, feel free to leave a comment.

Caution: This is a tutorial for Java 2D beginners so it's pretty verbose! (and the pacing is a bit slow...)

If you want to use my asset (tiles and map) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing
*I'm releasing my art/music/sound effects to help your smooth learning with this series. If you wish to use them to create public content (profitable/non-profitable), please contact me via Twitter or email. Both links are in the About section of this channel. In any case, please don't re-distribute my asset (graphics/sound) and limit it to personal use.

Thanks for watching.

Timestamps:
0:00 Importing additional tiles
2:46 Displaying player character at the center
8:31 Loading world map data
11:07 Implementing camera
18:51 Checking the result
19:25 Improving rendering efficiency
23:55 Final result

#java2dgame #javagamedevelopment #javatutorial







Tags:
java 2d game
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