World in Conflict - Predictive Guidance test
More info: http://www.moddb.com/members/blahdy/blogs/concept-testing-for-predictive-guidance-pg
Early test of a new guidance law for homing projectiles in World in Conflict. Called "optimally controlled predictive guidance" (PG), this is known as the "mother of all guidance laws" and is different from the commonly used proportional navigation law (though it is technically an advanced derivative of it).
The interceptor integrates missile-target kinematics information with Zero Effort Miss (ZEM) in relation to LOS rate. Supposed to significantly improve performance against high performance targets or targets having extreme acceleration capability (i.e. ballistic & tactical missile targets).
Written in python for FLINT missile subsystem in game. This is an early development test; completed code & tutorial will be posted on ModDB when it's done.
www.wicmwmod.com
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