World of Warships - First Look: Tier VII German Battleship Prinz Heinrich
Here's our First Look at Tier VII German battleship Prinz Heinrich. Heinrich is a bit of a shift in the design of the line up to this point, giving up the stealth the previous ships enjoyed for more firepower in the form of both bigger guns and a torpedo launcher on each side. Fortunately her armor scheme looks up to the task, even if her health pool is a smidge on the low side. Let's dig in and see what else is going on with this ship.
FROM WARGAMING:
Hit points – 56300. Plating - 25 mm.
Main battery - 4x2 380 mm. Firing range - 17.4 km.
Maximum HE shell damage – 4500. HE shell armor penetration - 95 mm. Chance to cause fire – 35%. HE initial velocity - 800 m/s.
Maximum AP shell damage - 10900. AP initial velocity - 800 m/s.
Reload time - 29.0 s. 180 degree turn time - 30.0 s. Maximum dispersion - 194 м. Sigma – 1.50.
Torpedo tubes - 2x4 533 mm. Maximum damage - 13700. Range - 10.0 km. Speed - 50 kt. Reload time - 110 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.2 km.
Secondary Armament:
6x2 105.0 mm, range - 6.3 km.
Maximum HE shell damage – 1200. Chance to cause fire – 5%. HE initial velocity - 900 m/s
12x1 150.0 mm, range - 6.3 km.
Maximum HE shell damage – 1800. Chance to cause fire – 10%. HE initial velocity - 835 m/s
AA defense: 12x1 37.0 mm., 6x2 105.0 mm.
AA defense mid-range: continuous damage per second - 168, hit probability - 75 %, action zone - 3.5 km;
AA defense long-range: continuous damage per second - 130, hit probability - 75 %, action zone - 5.2 km;
Number of explosions in a salvo - 5, damage within an explosion - 1330, action zone 3.5 - 5.2 km.
Maximum speed - 28.0 kt. Turning circle radius - 810 m. Rudder shift time – 14.5 s. Surface detectability – 15.0 km. Air detectability – 9.7 km. Detectability after firing main guns in smoke – 13.7 km.
Available consumables:
1 slot - Fast Damage Control Team (Duration time 10 s; Reload time 40 s; Charges 4)
2 slot - Repair Party
3 slot - Hydroacoustic Search (Duration time 110 s; Torpedo detection range 3.8 km; Ship detection range 5.5 km; Reload time 120 s; Charges 3)
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
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