![World of Warships - First Look: Tier X Premium American Destroyer USS Forrest Sherman](/images/yt/kw/world-of-warships-first-look-tier-x-premium-american-destroyer-brk-i.jpg)
World of Warships - First Look: Tier X Premium American Destroyer USS Forrest Sherman
Here's our First Look at Tier X Premium American destroyer USS Forrest Sherman. I really want to like this Forrest Sherman, but at the moment - on paper - I have some serious concerns. Her main battery looks pretty serviceable (though I'm not excited about having only 3 turrets) but her torpedo armament is just bizarre (but historical!) and her AA power is far below what I have come to expect from an American destroyer. Join me as I peel away the layers and we'll discuss further.
FROM WARGAMING:
Hit points – 24,900. Plating - 19 mm.
Main battery - 3x1 127 mm. Firing range - 12.6 km.
Maximum HE shell damage – 1,800. HE shell armor penetration - 21 mm. Chance to cause fire – 9%. HE initial velocity - 808 m/s. Maximum SAP shell damage - 2,700. SAP shell armor penetration - 36 mm. SAP initial velocity - 808 m/s. Reload time - 1.5 s. 180 degree turn time - 4.5 s. Maximum dispersion - 110 m. Sigma – 2.00.
Torpedo tubes - 4x1 533 mm. Maximum damage - 17900. Range - 16.5 km. Speed - 66 kt. Reload time - 73 s. Torpedo detectability - 1.4 km.
AA defense: 2x2 76.2 mm., 3x1 127.0 mm.
AA defense mid-range: continuous damage per second - 81, hit probability - 100 %, action zone - 4.0 km;
AA defense long-range: continuous damage per second - 98, hit probability - 100 %, action zone - 6.0 km;
Number of explosions in a salvo - 4, damage within an explosion - 1,750, action zone 3.5 - 6.0 km.
Maximum speed - 33.9 kt. Turning circle radius - 680 m. Rudder shift time – 5.3 s. Surface detectability – 8.3 km. Air detectability – 3.8 km. Detectability after firing main guns in smoke – 3.1 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Smoke Generator (Duration time 30 s; Duration time 130 s; Radius 450.0 m; Reload time 160 s; Charges 3)
Slot 3 - Engine Boost (Duration time 120 s; Maximum speed +8%; Reload time 120 s; Charges 3)
Slot 4 - Defensive AA Fire (Duration time 40 s; Average AA damage +100%; Damage within the explosion radius of shells fired from medium- and long- range AA defenses 300%; Reload time 80 s; Charges 4)
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
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