World of Warships - First Look: Tier VI Premium British Cruiser HMS Dido
Here's our First Look at Tier VI Premium British cruiser HMS Dido. Dido's arrival into World of Warships has been long-anticipated, and she definitely looks interesting. Bringing a "shoot 'n' scoot" playstyle similar to that of her Tier VIII cousin Belfast '43, Dido lacks Belfast's utility but appears to make up for it in terms of raw firepower. Destroyers in particular need to be wary of her. Let's peel back the layers to learn more.
FROM WARGAMING:
Hit points – 23,600. Plating - 13 mm . Fires duration: 30 s.
Main battery - 5x2 133 mm. Firing range - 14.1 km. Maximum HE shell damage – 1,900. HE shell armor penetration - 22 mm. Chance to cause fire – 8%. HE initial velocity - 792 m/s. Maximum AP shell damage - 2550. AP initial velocity - 792 m/s.
Reload time - 6.0 s. 180 degree turn time - 18.0 s. Maximum dispersion - 130 m. Sigma – 2.00.
Torpedo tubes - 2x3 533 mm. Maximum damage - 15867. Range - 8.0 km. Speed - 61 kt. Reload time - 72 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km.
Instead of choosing between wide and narrow spreads, captains can choose to fire off individual torpedoes or expend the entire launcher at once
AA defense: 2x4 40.0 mm., 1x1 20.0 mm., 4x2 20.0 mm., 2x1 20.0 mm., 5x2 133.0 mm.
AA defense short-range: continuous damage per second - 95, hit probability - 85 %, action zone - 2.0 km;
AA defense mid-range: continuous damage per second - 63, hit probability - 90 %, action zone - 2.5 km;
AA defense long-range: continuous damage per second - 63, hit probability - 90 %, action zone - 5.2 km;
Number of explosions in a salvo - 2, damage within an explosion - 1,260, action zone 3.5 - 5.2 km.
Maximum speed - 32.3 kt. Turning circle radius - 580 m. Rudder shift time – 6.5 s. Surface detectability – 9.5 km. Air detectability – 5.8 km. Detectability after firing main guns in smoke – 3.9 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Defensive AA Fire
Slot 3 - Short-Burst Smoke Generator (Duration time 15 s; Smoke screen Dispersion time 40 s; Action Radius 600.0 m; Reload time 70 s; Charges 5)
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
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