![World of Warships - First Look: Tier VI Premium Spanish Cruiser Canarias](/images/yt/ou/world-of-warships-first-look-tier-vi-premium-spanish-cruiser-re4ha.jpg)
World of Warships - First Look: Tier VI Premium Spanish Cruiser Canarias
Here's our First Look at Tier VI Premium Spanish cruiser Canarias. I had no idea that Canarias was a historical ship until I did a little digging; as it turns out, she was a noteworthy cruiser in the Spanish Navy during their civil war and beyond. Here in World of Warships, she offers a VERY unique play style at Tier VI: that of a stealthy, dedicated enemy cruiser assassin. How does she accomplish this? Join me and we'll discuss.
FROM WARGAMING:
Hit points – 35,100. Plating - 16 mm. Fires duration: 30 s.
Main battery - 4x2 203 mm. Firing range - 14.6 km. Maximum AP shell damage - 3,800. AP initial velocity - 814 m/s. Reload time - 15.0 s. 180 degree turn time - 22.5 s. Maximum dispersion - 133 m. Sigma – 2.00.
Secondary Armament:
8x1 120.0 mm, range - 5.0 km.
Maximum HE shell damage – 1,700. Chance to cause fire – 8%. HE initial velocity - 808 m/s
AA defense: 2x1 20.0 mm., 6x2 37.0 mm., 8x1 120.0 mm.
AA defense short-range: continuous damage per second - 18, hit probability - 85 %, action zone - 2.0 km;
AA defense mid-range: continuous damage per second - 28, hit probability - 90 %, action zone - 3.5 km;
AA defense long-range: continuous damage per second - 84, hit probability - 90 %, action zone - 5.2 km;
Number of explosions in a salvo - 3, damage within an explosion - 1,190, action zone 3.5 - 5.2 km.
Maximum speed - 33.0 kt. Turning circle radius - 740 m. Rudder shift time – 9.6 s. Surface detectability – 10.8 km. Air detectability – 6.5 km. Detectability after firing main guns in smoke – 6.0 km.
Available consumables:
Slot 1 - Damage Control Party
Slot 2 - Hydroacoustic Search (Duration time 100 s; Torpedo detection range 3.0 km; Ship detection range 4.0 km; Reload time 120 s; Charges 3)
Alternate Firing mode settings:
Maximum main battery shell dispersion: -25%
Main battery AP shells armor penetrarion: +100%
Maximum AP shell damage: +15%
Reload time: 40 s.
Number of salvos in a firing sequence: 2
All stats are listed without crew and upgrade modifiers but with best available modules. The stats are subject to change during the testing.
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