Worlds From Words | Thomas Tobin - Supermodel | EPC 2025 HIVE
Superworld demonstrates how LLMs transform natural language into procedural Houdini workflows, instantly generating terrains and cities from text prompts. Our pipeline automatically manages thousands of technical parameters, making sophisticated Houdini capabilities accessible to anyone regardless of technical expertise. This revolutionary approach represents the future of creative tool interaction, where AI comprehension meets procedural power to democratize content creation while preserving artistic control.
Thomas Tobin is a technical Art Director specializing in procedural environment creation for AAA games. Pioneered systems at Unity and Ubisoft that reduced environment creation time from months to days. Currently leading synthetic world development for video AI while teaching at Vertex School. GDC speaker with expertise across multiple platforms, known for combining technical innovation with leadership to deliver cutting-edge procedural solutions.
00:00:00 Music welcome everyone
00:02:50 Starting the discussion and introductions
00:05:33 Fun kickoff with a multiple-choice question
00:08:06 Scaling systems to massive user bases
00:10:55 Request-based delivery of historical content
00:13:31 Attaching materials to Houdini nodes
00:16:11 Debugging persistent rendering issues
00:18:56 Overview of material setup techniques
00:21:33 Personal insights and reflections
00:24:08 Terrain and city generation from prompts
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