WoW Emulation - Session and Throughput (C#/.NET) FreecraftCore

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Published on ● Video Link: https://www.youtube.com/watch?v=oGr3zhf9v8k



World of WarCraft
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Duration: 9:51
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Hi guys, this is a video about the session/handle/throughput about WoW emulation with FreecraftCore and GladNet3.

Blizzard's GDC Talk on JAM/Serialization/Routing: https://www.youtube.com/watch?v=hCsEHYwjqVE

This video shows a technical demo of this new server emulation feature using World of Warcraft 3.3.5. I've worked extensively on WoW emulation in C#/.NET in a project called FreecraftCore. FreecraftCore is both a client and server emulation project: https://github.com/FreecraftCore/FreecraftCore.Serializer

This GladNet3 networking library works for multiple games. Not just WoW. It powers the Phantasy Star Online emulation project: https://github.com/HelloKitty/Booma.Proxy







Tags:
WoW
WoW Emu
WoW Emulator
Trinitycore
Mangos
C#
.NET
Development
Emulation
FreecraftCore
Freecraft
World of Freecraft
Programming
Unity
Unity3D
C# Emulator
Networking
Unity Networking
World of Warcraft
World of Warcraft Emu
.NET Emulator
.NET Emulation
Server Emulation



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At this time, Glader has 99,041 views for World of WarCraft spread across 61 videos. About 6 hours worth of World of WarCraft videos were uploaded to his channel, roughly 29.53% of the content that Glader has uploaded to YouTube.