WoW Emulation - Session and Throughput (C#/.NET) FreecraftCore
Hi guys, this is a video about the session/handle/throughput about WoW emulation with FreecraftCore and GladNet3.
Blizzard's GDC Talk on JAM/Serialization/Routing: https://www.youtube.com/watch?v=hCsEHYwjqVE
This video shows a technical demo of this new server emulation feature using World of Warcraft 3.3.5. I've worked extensively on WoW emulation in C#/.NET in a project called FreecraftCore. FreecraftCore is both a client and server emulation project: https://github.com/FreecraftCore/FreecraftCore.Serializer
This GladNet3 networking library works for multiple games. Not just WoW. It powers the Phantasy Star Online emulation project: https://github.com/HelloKitty/Booma.Proxy
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At this time, Glader has 99,041 views for World of WarCraft spread across 61 videos. About 6 hours worth of World of WarCraft videos were uploaded to his channel, roughly 29.53% of the content that Glader has uploaded to YouTube.