Wreck it Ralph 2 | Vanellope Shot Progression | Animation Breakdowns | 3D Animation Internships
Here’s a few shots I animated on WIR2. The Vanellope shot was particularly fun just because of how expressive and malleable you could be with her face. You can see some of the various blocking options I presented the directors. In both blocking versions You can see I had a section where I lifted the hands off the car hood for an additional gesture.
One was more of a powerful fist pose to show the energy of how she felt when she thought about racing in that new game. The other was using two hands as if on a steering wheel, pretending she was racing again in the game for brief moment.
In the end, we all thought it was cleaner to not lift the hands at all in that section while she was reminiscing about the new racing game and only lift them off the car hood when she moved to her next main internal thought, which was a sort of a summation or assessment of her experience. this was just another great reminder for me to only move the character (or pieces of the character) when I have to. Typically when the internal thought changes.
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