Wrectified: Rigging Oktows Ninjaneer's walk cycle
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Published on ● Video Link: https://www.youtube.com/watch?v=5S3AKFKlh2k
Rigging Oktows NinjaNeer's walk cycle
First I add Ik control bones in the legs, then I use vertex groups assign and remove to fix some bone weighting, then I make a Idle, and walk cycle, then tamper with it to get it working properly.
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Tags:
bge
blender
wrectified
Oktow
Ninjaneer
rigging
animation
3d