WWZ - WARFIGHTER Class Guide | Multiplayer | Class Guide Series
[Class Bio]
The Warfighter can be easily categorized to being the counter-part towards the Specialist Class.
Starting off with the Assault Carbine, this weapon's most deadly feature is notably how many rounds it has in a clip.
Being able to shoot up to 60 bullets is definately something to fear. Though you may lose a lot of accuracy upon
shooting this weapon, the pressure it can produce still upholds how strong this weapon can be.
Moving onto talking about the Machine Pistol, this weapon is actually pretty strong. Being able to take people down
within 3 burst shots, makes this weapon nice be it that it is a burst pistol. Unfortunately this weapon does have the
tendacy to miss 1 or 2 bullets within its burst shots.
The grenade doesnt really have anything special going for it. You throw it, it blows up, end of story.
[Skill Tree]
Due to you being able to select which perks you want in your skill tree, I won't be diving
into that field too much outside of discussing weapon upgrades. Deciding which skills you want to
go with as a build is all personal preferance.
When it comes to unlocking the Upgraded Assault Carbine, you won't be able to tell too much of a difference outside
of a slight accuracy increase & possibly damage increase.
Unlocking the Sporting Carbine would be very be benifitial to players whom don't like automatic weapons.
This weapon can be heavily compared to the other single shot weapons being the Mini Scout Rifle & also the HAMR.
Though this weapon takes 7 shots to take someone down, it does have a well balance between range & accuracy.
Now let's conclude this guide with talking about this Class' Potential Playstyle
[Play Style]
As a WARNING: This is not to tell everyone there is only ONE way of playing so follow me...... no
I'm just showing my gameplay and showing you all how this class could be proven to be viable:)
When playing as the Warfighter, I decided to stick with the Assault Carbine. Being able to maintain the middle ground
proves to be VERY strong with this class. Upon getting someone weak and them taking cover, with the amount of bullets available
to you, you are able to put on a lot of pressure with this class. So, utilizing this class's recoil park & taking advantage of it's
great accuracy, is the way to go in my opinion.
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