XB1X Star Wars Battlefront 2 G100, 1P gameplay Instant Action on Command Sector North, Darth Vader!
To clarify, this is an even 14v14 match. Due to AI issues surrounding Obj. E, playing as the Imperials is harder here. It's best to personally capture that. Vid timeline:
(0:00) Intro.
(9:09) Match begins.
(21:15) Darth Vader.
(39:46) Darth Vader.
I play as:
First player: Darth Vader.
Blaster: N/A Lightsaber.
Abilities: Lightsaber Throw, Focused Rage, Choke.
Boost Cards: Bonus Heath, Last Grasp, Furious Resilience.
Passive Abilities: Health on Elimination.
Despite his great power, I had to move Vader around carefully as to not run into an area where I could suddenly get shot at from multiple angles, within the multiple calls and passages.
I seem to always have trouble scoring kills with Lightsaber Throw. Vader's reticule only consists of a tiny white dot. And sometimes in the thick of things, I lose track of it. That has the effect of trowing my aim off. Darth Maul has that as well. Feels like next time, I need to first remember to find where that tiny dot is, before I use that Ability.
Focused Rage is OK. But I need to avoid losing control once I get to grips with the enemy, given it's duration is short.
Likewise, Choke is good. I need to realize that it is more of a tool to make enemies vulnerable to being killed by other means, rather than an ability to outright destroy.
But during the confrontation with Luke, I don't know what happened. I was planning to catch and severely injure him, if not take him out, after I messed him up with Choke. But I saw it didn't work. I'm not sure if Luke possesses the means to counter it. Or, if there is something of a bug going on.
That cause me to lose my focus, and thus, found myself running around to avoid him instead. Guess next time I'll catch him with Focused Rage instead.
Key tags:
#StarWarsBattlefront2
#FPS
#SoloPlayer
#3rdPersonShooter
#HeroShooter
#DarthVader
#GalacticEmpire
#DeathStarII
#RatedT
Enjoy!
Configuration settings:
Game type:
Play/Single Player/ Instant Action.
Game modifiers:
Mode: Supremacy.
Location: Death Star II.
AI difficulty: Expert.
Round length: Long.
Battle points: Slow.
Enemy AI count: 14.
Friendly AI count:13.
Enemy Hero count: 1.
Friendly Hero count: 0.
Enemy Reinforcement count: 0.
Friendly Reinforcement count: 0.
Enemy vehicle count: 0.
Friendly vehicle count: 0.
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