Xbox One Indie Development | Microsoft Developer Day Conference Analysis Of Game Dev & Software
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Several years ago, Indie Game development for consoles was a rate thing, instead pushed primarily on the PC. But the release of Microsoft's Xbox 360 went a long way to changing this, with one of the consoles launch titles being the rather excellent Geometry Wars. While PC's are still the larger market for indie development (with getting on Steam's front page being the holy grail for indie development) more and more titles are being released on consoles, and some of them are doing rather well.
Despite Microsoft's successes with titles such as Geometry Wars on the Xbox 360, it wasn't too long ago (just prior to the Xbox One's release) the Xbox division was taking a lot of stick regarding their policies and attitude towards smaller developers. Both indie developers and gamer's hammered home the message to Microsoft that their rather restrictive fee structures and not allow indie developers to self publish was bad business. These issues weren't present on Sony's Playstation 4 and Microsoft's rivals quickly gained lots of momentum due to great indie development policies and an easy to use system.
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