Xbox Series X Variable Rate Shading - DirectX 12 Ultimate Performance
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Xbox Series X Performance is a big topic these days. Sure it's a vastly powerful console, but with DirectX 12 Ultimate introducing Variable Rate Shading (VRS), we're going to see greater performance! In this overview, we talk about what Variable Rate Shading means, how it was used in Gears Tactic, and even make a mock scene to see how it might be applied. Little development experience required to understand.
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