XCOM 2: Live from Firaxis - Competitive Co-op
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XCOM 2's remorseless designers Jake Solomon and Mark Nauta work together, sort of - in this competitive co-op mission where each of them controls one half of the squad, and the winner is whoever scores the most kills. It's simultaneous teamwork and head-to-head, and make no mistake; Jake and Mark are definitely playing for keeps.
My mic was a little low for this one, and on the flipside things get a *little* clippy when LOUD YELLING occurs. Sorry for those shortcomings! I hope you'll enjoy regardless.
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I'm ridiculously grateful to 2K and Firaxis for flying me out to the US to visit their studio and meet/record with the team. Thank you so much, both for the trip and to the whole team for making me feel so welcome!
Awesome intro/outro splash art all thanks to the all too kind Nagassh, the original and most excellent of fan artists!
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