XCOM 2 - No Commentary - Playthrough - Part 1
Campaign, story, enjoying casual and stress-free approach.
All graphics settings at maxium.
XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games. It is the sequel to 2012's reboot of the series, XCOM: Enemy Unknown; it takes place 20 years after the events of Enemy Unknown. XCOM, a military organization trying to fight off an alien invasion, has lost the war and is now a resistance force against the occupation of Earth and the established totalitarian regime and military dictatorship. Gameplay is split between turn-based combat in which players command a squad of soldiers to fight enemies, and strategy elements in which players manage and control the operations of the Avenger, an alien ship that is used as a mobile base for XCOM.
In XCOM 2, the player-character is the commander of the XCOM military organization that is now reduced to a resistance force opposing the ongoing alien occupation of Earth. Played from a top-down perspective, the game uses turn-based tactics in which players issue commands to a squad of human soldiers to eliminate the aliens in a map and dependent on missions, complete secondary objectives. Many of the missions are timed, requiring players to complete it within several turns. Maps are procedurally generated to create a wide variety of levels. Every map features different terrain and buildings in each playthrough. The game offers four difficulty settings: Rookie, Veteran, Commander and Legend.
CPU: AMD Ryzen 5 5600X, 3.7GHz, 32 MB
Mainboard: MSI B450 GAMING PLUS MAX
GPU: MSI GeForce RTX 3060 Ventus 3X OC 12GB
RAM: G.Skill Aegis, DDR4, 16 GB, 3200MHz, CL16 (F4-3200C16D-16GIS)
PSU: SILENTIUMPC SUPREMO FM2 GOLD 750W ATX