XCOM 2 - Part 27: Oh S**t It's The Avatar! - XCOM 2 Let's Play w/ AEW Wrestlers
With a few of their top soldiers on the sidelines the Mechamaniacs turn to a recently joined veteran to help round out the team. Despite not having their top squad on the front-lines the team decide to go all in and skulljack a Codex to get a leg up on the Advent's inner workings... will the gamble pay off? Find out in the next episode! :o
XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games. It is the sequel to 2012's reboot of the series XCOM: Enemy Unknown; it takes place 20 years after the events of Enemy Unknown. XCOM, a military organization trying to fight off an alien invasion, has lost the war and is now a resistance force against the occupation of Earth and the established totalitarian regime and military dictatorship. Gameplay is split between turn-based combat in which players command a squad of soldiers to fight enemies, and strategy elements in which players manage and control the operations of the Avenger, an alien ship that is used as a mobile base for XCOM.
The developers set the game after the bad ending of the 2012 reboot because it allowed them to change gameplay, introduce various new features and redesign some enemies. To encourage players to play more offensively, the developers introduced time-based objectives to boost the game's pacing.
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