XCOM 2 - The end of a campaign
This was a Legendary Ironman campaign. 1 point left on the avatar project, last-ditch effort at a mission to get it down with my B team, since my A-team was all wounded or dead from previous missions. This was only 3 turns in. My scout(shinobi from the LW class mod) got into a position where he couldn't move or he'd be spotted, and more and more groups just kept coming into view... then he finally got flanked and spotted. This is after overwatch fire killed 3 enemies. Still 18 left. Oh and my tech was way behind. Look at their HP and armor compared to mine.
Needless to say I started a new game very shortly after.
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-FAQ:
Q: What are your system specs?
A: i7 6700k, Geforce GTX 970, 16 gigs of ram, 250 gig SSD, 500 gig SSD
Q: What do you use for recording?
A: OBS for video and system audio; Audacity for personal audio.
Q: Why don't you play in First Person?
A: I'm a 3rd person gamer. I hate first person. Please don't try to "convince" me otherwise as if I am unaware of the gaming style I prefer.
Q: Were you in the Military?
A: US Army 99-06, Radio Operator(25C). Non-Combat Veteran.
Q: Is that AI or real people?
A: If it's an ArmA Mission it's AI unless I very specifically state otherwise. The 506th doesn't PvP.
Q: What ArmA 3 mods do you use?
A: CUP Terrains, RHS Escalation, CBA A3, TFAR, ACE3, cTab, FHQ Accessories, DAR MAXXPROs, grace weapon sway fix, Ares, mrb A3 Voice Stop, Switch Weapons While Moving, Cypress push-to-hear, Mighty's GAU8, ASCZ Missing Content, Recoil Fix, 506th Custom Factions, Tweaks, and Sounds(not publicly available)
For SF missions: VSM Gear, Enhanced Movement Mod, MOCAP Melee mod, MCC, SMA Weapons, Robert Hammer Pistols, and a variety of ArmA community maps.
I am no longer using any iteration of JSRS due to the problems it causes on servers. It was discovered in Feb 2015 that all versions of JSRS for the past 4 years have been causing massive amounts of errors on dedicated servers so it has stopped being used and I don't use another sound mod. This includes JSRS Lite.
Q: Can you upload that mission so I can play it?
A: Nearly all of the missions I play are dynamically created by someone controlling Zeus in ArmA. They are therefore not available for upload.
Q: No debrief?
A: When we debrief in game I leave it in. We very rarely debrief in game. Debriefs are rare, not the norm, and they never will be.
Q: Why don't you do X when you Zeus?
A: I Zeus by a very strict set of guidelines set forth by my ArmA unit to maximize the fun of the people in the mission for whom I am Zeusing. The goal is fun, not punishment. I don't need a hundred Monday morning quarterbacks telling me "what I should have done" or "how I would have done it" or "how this other person does it". All I need is for my guys to say they had fun at the end of the mission and I know I did it right.
Q: Can I join your ArmA unit?
A: 506th IR Realism Unit: http://www.506thIR.net (Must be 18 or older)
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