Yo! Joe! - Amiga - 2 players longplay
Level design by Harald Kuhn. The level editor was programmed by Jens Meggers.
Harald Höppner, Jens Meggers and Harald Kuhn working intensively on the Game (Amiga) for six months.
Alex Craemer worked with Harald Höppner on a Atari ST conversion of the game, but Hudson Soft canceled it, because they don´t see a market for this version.
The PC version was then done by Jens Meggers and Alexander Kurth.
A Mega Drive version was also completed to 90%. Unfortunately, all involved people finished their study and then the game was never finished.
PC versions: CGA?, EGA
This video has been done for the #amigapril 2025 challenge, check here if you like tournaments or you're an Amiga addicted: https://www.amigalive.com/amigapril/
Many many many many thanks to @girolamoreadytoplay for joining this quest! We were at the second half of level 6 when the game crashed, so we had to do all over again! but we can say we finished yo! joe! 2 times in a row the same evening :D
And i also wrote wrong initials in final high-score table, Girolamo was Nat and i was Yo..
This video is also part of the videogame endings database, whose goal is to catalogue and create the world's largest archive of videogame endings! (what an humble and not ambitious project :D)
If you want to contribute please let me know!
#retrogaming