YOU ask for A Game Feature, But Its Strange.
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In this video I cover the process of making throwable chairs in my office themed roguelike game. It's a game with stackable upgrades, a bunch of fun characters, additive gameplay and lots of blood and gore. Give it a looksy.
I made this feature in Unity, and it combines visual effects, animation, coding and gameplay into a short result. It's a quick overview of how I would normally make a feature.
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