Your Own 2D ASCII RPG With Raylib | PART 7 | Camera Follow Player
We're tackling a longer form RPG project - but at a piece at a time! I want to put together a 2D RPG type of game using Raylib and the C programming language. Not sure what the final product will look like, so it's going to be a fun adventure.
In this video, we'll cover:
Introduce a Tile struct for map tile data
Rework some of the map loading
Implement a CAMERA THAT FOLLOWS THE PLAYER
๐ Ready to embark on your game development journey?
๐ ๐ Grab the source (on github): https://github.com/erikyuzwa/raylib-2d-ascii-rpg-project/archive/refs/tags/v0007.zip
๐ Links & References
Raylib website: https://www.raylib.com/
Raylib github: https://github.com/raysan5/raylib
Raylib API Cheatsheet: https://www.raylib.com/cheatsheet/cheatsheet.html
๐ ๐ป Connect with me
X: https://x.com/eyuzwa
๐จ Timestamps
0:00:00 - Introduction & Recap
0:02:24 - Episode Titles
0:10:55 - Starting on the Camera
#rpg #raylib #cprogramming