Your Own 2D ASCII RPG With Raylib | PART 7 | Camera Follow Player

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We're tackling a longer form RPG project - but at a piece at a time! I want to put together a 2D RPG type of game using Raylib and the C programming language. Not sure what the final product will look like, so it's going to be a fun adventure.

In this video, we'll cover:
Introduce a Tile struct for map tile data
Rework some of the map loading
Implement a CAMERA THAT FOLLOWS THE PLAYER

๐Ÿš€ Ready to embark on your game development journey?

๐Ÿ‘‰ ๐Ÿ‘‰ Grab the source (on github): https://github.com/erikyuzwa/raylib-2d-ascii-rpg-project/archive/refs/tags/v0007.zip

๐Ÿ”— Links & References
Raylib website: https://www.raylib.com/
Raylib github: https://github.com/raysan5/raylib
Raylib API Cheatsheet: https://www.raylib.com/cheatsheet/cheatsheet.html

๐Ÿ‘‹ ๐Ÿป Connect with me
X: https://x.com/eyuzwa

๐ŸŽจ Timestamps
0:00:00 - Introduction & Recap
0:02:24 - Episode Titles
0:10:55 - Starting on the Camera

#rpg #raylib #cprogramming