Zelda Classic - IHM2: Depressive Donuts [Part 16]: Level V
Overall: 8.5 - 9 / 10
Graphics / Sound: 9.5/10
+ Great use of tiles with dungeons that fit their atmosphere
+ Impressive, fitting soundtrack
+ Particularly great designs for Level 1, 4, and 5; Undeath Tree and Dreamy Dreamland also; the Master Sword sprite
Story: Donuts/10
+ Whoaness
- Knowness
- Slowness
+ Goeness
Gameplay: 8.5/10
+ Typical, but good use of existing Zelda mechanics
+ Secrets are fun to look for, and plentiful in amount
* Exploring is encouraged and can lead to secrets sooner than later
* Enemy rush type of quest
* Amusing, if strange references and jokes everywhere; some hilarious or random, others miss
+ Undeath Tree and Dreamy Dreamland
- Level 4
- "Lob increasingly advanced enemies everywhere" type of difficulty curve
* Not many puzzles besides block puzzles and "Lens all the things"
Fun Factor: 8.5/10
* Overworld
+ Dungeons
+ Exploring
N/A Mini Games
N/A Mini Bosses
* Bosses
* Use of items
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