Zelda OOT - Armos Path Function Import Test (Success!)
So I was just missing one little detail.. not obvious if you're unfamilliar with float return functions.
This import is different from a function swap, as this doesn't remove the original function, but takes part of another function in order to achieve a similar effect as another actor.
In this case, the Horse in Lon Lon follows a path (waypoints) in the map in its code. I extracted the parts that did this, and modified it for Armos.
Sadly, more needs to be done for it to be independent.
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