ZERO PROGRESS!!! | Sekiro: Shadows Die Twice - Part 20 Walkthrough Gameplay

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Sekiro: Shadows Die Twice
Category:
Walkthrough
Duration: 1:43:27
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In Sekiro: Shadows Die Twice you are the “one-armed wolf”, a disgraced and disfigured warrior rescued from the brink of death. Bound to protect a young lord who is the descendant of an ancient bloodline, you become the target of many vicious enemies, including the dangerous Ashina clan. When the young lord is captured, nothing will stop you on a perilous quest to regain your honor, not even death itself.

Explore late 1500s Sengoku Japan, a brutal period of constant life and death conflict, as you come face to face with larger than life foes in the dark and twisted world of Sekiro: Shadows Die Twice. As a Shinobi, or ninja, you will unleash an arsenal of deadly prosthetic tools and powerful ninja abilities while you blend stealth, vertical traversal, and visceral head to head combat in bloody confrontations.

After being left for dead by the Ashina Clan, who kidnapped your young lord and severed your arm, you awake to find that a mysterious busshi (or Japanese sculptor) has replaced your arm with an incredible prosthetic, allowing you to use many ingenious gadgets and tools. The busshi dubs you Sekiro, the one-armed wolf and, armed with your katana and new prosthetic, your only goal is to rescue your lord and regain your honor.

The game is directed by Hidetaka Miyazaki, and qualified as a third-person “action-adventure game with RPG elements“. The game’s protagonist plays the role of a hard-hearted warrior on a quest to rescue his young lord and who seeks revenge. His name is “Sekiro” or “One-Armed Wolf”. The game is set in Sengoku Japan – much as Nioh was, so you might want to brush up on your Sekigahara history or related lore.

Combat promises to deliver many different ways to engage in each scenario, and is being touted as the cornerstone of the game. The addition of vertical traversal options brings a new perspective for FromSoftware’s fans to enjoy as they can now gain access to higher vantage points than they might be used to.

“Collaborating with Activision on Sekiro: Shadows Die Twice has been a very exciting experience for us,” said Hidetaka Miyazaki, president and game director at FromSoftware. “With Sekiro: Shadows Die Twice many FromSoftware team members, including myself, are thrilled to be exploring themes of Sengoku Japan and ninja for the first time. We can’t wait for everyone to discover what’s in store for the game.”

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