2023-02-10 | Properties of Pascal's Triangle (Mathematics for Computer Science) | 23:34 | 39 | |
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2023-02-08 | Pascal's Triangle and Formula (Mathematics for Computer Science) | 32:44 | 12 | |
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2023-02-08 | Equivalence of Deterministic and Nondeterministic Finite Automata | 3:12:28 | 22 | |
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2023-02-06 | n Choose k Equals n Choose n-k | 27:58 | 29 | |
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2023-02-03 | Dan Plays Pokemon Scarlet (FINALE - Feb. 2, 2023) | 2:58:26 | 9 | Let's Play | Pokémon Scarlet and Violet
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2023-02-03 | Proving Correctness of DFAs via State Invariants II [FULL EXAMPLE 2] (Theory of Computing) | 36:42 | 14 | |
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2023-02-01 | Ms. Kitty Disrupts Dr. Page's Lecture All Wet | 0:47 | 162 | |
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2023-02-01 | Proving Correctness of DFAs via State Invariants [FULL EXAMPLE] (Theory of Computing) | 40:41 | 28 | |
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2023-02-01 | Nondeterminism and Nondeterministic Finite Automata | 3:45:19 | 17 | |
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2023-01-30 | Proving Correctness of Deterministic Finite Automata, State Invariants (Theory of Computing) | 1:04:16 | 39 | |
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2023-01-27 | Formal Definition of Computing for DFAs (Theory of Computing) | 29:11 | 19 | |
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2023-01-25 | Regular Operators (Theory of Computing) | 0:00 | 99 | |
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2023-01-23 | Designing Deterministic Finite Automata (DFAs) [Theory of Computing] | 0:00 | 124 | |
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2023-01-20 | What are Deterministic Finite Automata (DFAs)? A Conceptual Overview [Theory of Computing] | 0:00 | 118 | |
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2023-01-20 | Dan Plays Pokemon Scarlet (January 19, 2023) | 0:00 | 13 | | Pokémon Scarlet and Violet
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2023-01-18 | What is a Formal Language? Decision Problems and Discussion [Theory of Computing] | 0:00 | 133 | |
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2023-01-13 | Dan Plays Pokemon Scarlet (January 12, 2023) | 2:23:09 | 2 | | Pokémon Scarlet and Violet
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2023-01-11 | Combinations (k-Combinations) [Mathematics for Computer Science] | 37:18 | 39 | |
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2023-01-11 | Deterministic Finite Automata: Regular Operators, and Proving DFAs are Correct | 4:52:15 | 53 | |
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2023-01-09 | Permutations and k-Permutations (Mathematics for Computer Science) | 53:53 | 76 | |
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2023-01-07 | Dan Plays Pokemon Scarlet (January 6, 2023) | 3:58:47 | 19 | | Pokémon Scarlet and Violet
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2023-01-06 | Multiplication Principle, Number of Ordered Sequences with Repeats (Maths for Computer Science) | 27:27 | 28 | |
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2023-01-04 | Addition Principle, Inclusion/Exclusion Principle (2 Sets) [Mathematics for Computer Science] | 48:23 | 41 | |
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2023-01-03 | Strings, Formal Languages, and Deterministic Finite Automata | 4:06:35 | 45 | |
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2023-01-02 | Checking Solutions to Recurrence Relations (Mathematics for Computer Science) | 11:49 | 21 | |
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2022-12-30 | Solving Recurrence Relations via Iteration | 26:42 | 26 | |
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2022-12-30 | Dan Plays Pokemon Scarlet (December 29, 2022) | 3:23:19 | 13 | | Pokémon Scarlet and Violet
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2022-12-28 | Recursion: How Does It Work? | 17:13 | 22 | |
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2022-12-26 | Recursion: The Basics (with Examples) | 1:09:28 | 42 | |
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2022-12-24 | Merry Christmas and Happy Holidays Wishes 2022! | 1:32 | 43 | |
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2022-12-23 | Averaging Principle: Graphs with Less Than n-1 Edges are Disconnected (Maths for Computer Science) | 23:18 | 17 | |
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2022-12-23 | Dan Plays Pokemon Scarlet (December 22, 2022) | 4:29:19 | 9 | | Pokémon Scarlet and Violet
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2022-12-21 | What is the Averaging Principle? [FULL PROOF & MORE] (Maths for Computer Science) | 25:04 | 39 | |
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2022-12-21 | Basics of Counting Principles, Permutations, and Combinations | 4:00:12 | 116 | |
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2022-12-19 | Generalized Pigeonhole Principle [PROOF & EXAMPLE] (Mathematics for Computer Science) | 10:48 | 74 | |
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2022-12-16 | Graphs & Pigeonhole Principle: Two (or More) Vertices Have The Same Degree (Mathematics for CS) | 31:38 | 54 | |
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2022-12-16 | Dan Plays Pokemon Scarlet (December 15, 2022) | 3:17:21 | 3 | | Pokémon Scarlet and Violet
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2022-12-14 | Sum of Pairs: Lucky 7 (Mathematics for Computer Science) | 13:09 | 27 | |
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2022-12-14 | Recursion and Basic Recursive Thinking | 2:41:20 | 54 | |
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2022-12-12 | For any n+1 integers, some difference of two of them is divisible by n - Pigeonhole Principle | 21:46 | 125 | |
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2022-12-10 | Two Winnipeggers Have the Same Numbers of Hairs on the Top of Their Head! (Pigeonhole Principle) | 0:52 | 66 | |
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2022-12-09 | Large (Enough) Groups and the Pigeonhole Principle (Mathematics for Computer Science) | 25:50 | 20 | |
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2022-12-09 | Dan Plays Pokemon Scarlet (December 8, 2022) | 2:59:45 | 13 | | Pokémon Scarlet and Violet
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2022-12-07 | Divisible By Ms. Kitty (The Fall of Ms. Kitty) | 0:25 | 500 | |
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2022-12-07 | Pigeonhole Principle [FULL PROOF] (Mathematics for CS) | 22:09 | 51 | |
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2022-12-07 | Pigeonhole Principle and Averaging Principle (Mathematics for Computer Science) | 5:15:30 | 30 | |
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2022-12-05 | Proving 1/n is o(1) (Little-Oh Definition Proof) | 16:06 | 23 | |
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2022-12-02 | What is little-Oh? "Is" and "not is" Claims! | 24:00 | 18 | |
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2022-12-02 | Dan Plays Pokemon Scarlet (December 1, 2022) | 2:48:27 | 14 | | Pokémon Scarlet and Violet
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2022-11-30 | Big-Theta Definition, Usage, Proving 3n^3 + 5 is Θ(n^3) | 17:03 | 36 | |
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2022-11-28 | Big-Omega Definition, Proving log n + 2 is Ω(log n) (FULL EXAMPLE) | 11:07 | 26 | Vlog |
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2022-11-25 | What's with Zero? O(0)? O(1)? Is O(0) = O(1)? | 20:02 | 30 | |
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2022-11-25 | Dan Plays Pokemon Scarlet (COME JOIN THE FUN IN THE CHAT)! | 7:14:50 | 9 | | Pokémon Scarlet and Violet
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2022-11-23 | Big-Oh Definition, Proving 2n-1 is O(n) (FULL EXAMPLE) | 26:24 | 31 | |
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2022-11-22 | Asymptotic Notation and Small Functions (with Full Examples) | 2:59:12 | 16 | |
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2022-11-21 | 5. Myopic and Comparison Strategies for k-Canadian Travelling (Haunted Escape) | 28:19 | 21 | |
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2022-11-18 | 4. Deterministic Lower Bound for k-Canadian Travelling (Haunted Escape) | 16:23 | 34 | |
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2022-11-18 | Dan Plays Pocky & Rocky: Reshrined (JOIN THE FUN IN THE CHAT) | 2:20:58 | 35 | | Pocky & Rocky
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2022-11-16 | Ms. Kitty Learns Dijkstra's Algorithm with Ms. Kitty | 0:25 | 97 | |
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2022-11-16 | 3. Reposition Strategy for k-Canadian Travelling (Haunted Escape) | 37:27 | 14 | |
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2022-11-14 | 2. Competitiveness of Online Algorithms (Haunted Escape) | 8:26 | 14 | |
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2022-11-11 | 1. k-Canadian Traveller & Problem Setup (Haunted Escape) | 49:04 | 40 | |
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2022-11-11 | Dan Plays Legend of Zelda: Link's Awakening DX (PJ STREAM, JOIN THE FUN) | 3:33:28 | 7 | | The Legend of Zelda: Link's Awakening
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2022-11-09 | Proving 1 + 2 + 3 + … + n = n(n+1)/2 using Mathematical Induction | 25:01 | 22 | |
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2022-11-09 | Haunted Escape (Intro to k-Canadian Traveller and Online Algorithms) | 3:43:20 | 45 | |
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2022-11-07 | Why Dijkstra's Algorithm Fails for Negative Weight Edges (Graphs: Algorithms & Theory) | 7:20 | 208 | |
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2022-11-04 | Correctness of Dijkstra's Algorithm (Graphs: Algorithms & Theory) | 30:50 | 44 | |
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2022-11-02 | Dijkstra's Algorithm WITH FULL EXAMPLE (Graphs: Algorithms & Theory) | 29:48 | 31 | |
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2022-10-31 | Single-Source Shortest Path Problem (Graphs: Algorithms & Theory) | 25:59 | 22 | |
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2022-10-28 | Showing an Algorithm is Incorrect (Example 2) | 12:35 | 15 | |
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2022-10-28 | Dan Plays Legend of Zelda: Link's Awakening DX & The Crystal of Kings | 2:15:29 | 16 | | The Legend of Zelda: Link's Awakening
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2022-10-26 | Showing an Algorithm is Incorrect (Example 1) | 10:19 | 17 | Show |
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2022-10-25 | Single-Source Shortest Path Problem and Dijkstra's Algorithm | 2:29:26 | 17 | |
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2022-10-24 | How Do We Know Algorithms are Incorrect? | 10:42 | 60 | |
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2022-10-21 | Prim's Algorithm in Under 1 Minute - Think Like The Blob! (Graphs: Algorithms & Theory) | 1:00 | 68 | |
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2022-10-19 | Summations, Closed Forms, and Simplifying Them: A Tutorial | 1:11:10 | 118 | Tutorial |
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2022-10-19 | How Do We Know An Algorithm is Incorrect, Shortest Paths, and Minimum Spanning Trees! | 2:22:32 | 54 | |
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2022-10-17 | Cut Property of Minimum Spanning Trees & Algorithms (Graphs: Algorithms & Theory) | 34:08 | 138 | |
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2022-10-14 | Introduction to Mathematical Sequences, and How to Derive a Sequence | 27:33 | 32 | |
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2022-10-14 | Dan Plays Legend of Zelda: Link's Awakening DX | 2:06:26 | 29 | | The Legend of Zelda: Link's Awakening
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2022-10-12 | Minimum Spanning Trees & Optimization Problems (Graphs: Algorithms & Theory) | 25:41 | 36 | |
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2022-10-11 | Minimum Spanning Trees and the Cut Property, Taking Your Questions! | 3:00:41 | 23 | |
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2022-10-10 | Graph Terminology III: Weighted Graphs (Graphs: Algorithms & Theory) | 17:25 | 20 | |
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2022-10-07 | Computing Connected Components of a Graph (Graphs: Algorithms & Theory) | 18:22 | 30 | |
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2022-10-07 | Dan Plays Legend of Zelda: Link's Awakening DX (GB Colour, COME JOIN THE FUN!) | 1:52:37 | 7 | | The Legend of Zelda: Link's Awakening
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2022-10-05 | Testing Connectivity of a Graph (Graphs: Algorithms & Theory) | 8:09 | 23 | |
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2022-10-03 | Counting Reachable Vertices and Edges (Graphs: Algorithms & Theory) | 21:16 | 19 | |
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2022-09-30 | Computing Paths Using DFS/BFS Trees (Graphs: Algorithms & Theory) | 16:30 | 20 | |
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2022-09-29 | Special: Lessons & Goodbye for Lola (Our First Computer Program/Complexity Analysis) | 1:27:27 | 72 | |
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2022-09-28 | DFS/BFS Trees are Indeed Acyclic (Graphs: Algorithms & Theory) | 20:29 | 16 | |
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2022-09-26 | Breadth-First Search (Graphs: Algorithms & Theory) | 39:33 | 29 | |
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2022-09-23 | Smashing The Genie in Legend of Zelda: Link's Awakening [Gameboy Colour] | 0:56 | 78 | | The Legend of Zelda: Link's Awakening
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2022-09-23 | Cycle Detection and Path Finding (Graphs: Algorithms & Theory) | 25:54 | 29 | |
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2022-09-23 | Learn & Have Fun [Sequences, Summations, Induction, Legend of Zelda: Link's Awakening DX] | 4:35:08 | 30 | | The Legend of Zelda: Link's Awakening
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2022-09-21 | Exploring a Graph: Depth-First Search (Graphs: Algorithms & Theory) | 57:00 | 46 | |
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2022-09-21 | Graph/Networks and Minimum Spanning Trees, Algorithms and More! | 3:24:26 | 34 | |
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2022-09-19 | I'm Number One, ha HA [with my Narwal friend] | 0:08 | 458 | |
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2022-09-19 | How to Represent a Graph (Graphs: Algorithms & Theory) | 32:42 | 37 | |
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2022-09-16 | Graph Terminology II (Graphs: Algorithms & Theory) | 29:18 | 36 | Vlog |
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2022-09-16 | Dan Plays Mega Man: Dr. Wily's Revenge [Gameboy, JOIN THE FUN] | 1:26:02 | 11 | Let's Play | Mega Man: Dr. Wily's Revenge
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