1. | TEARS OF THE KINGDOM: POST TUTORIAL | 5:13:05 | | The Legend of Zelda: Tears of the Kingdom
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2. | TEARS OF THE KINGDOM | 3:03:34 | | The Legend of Zelda: Tears of the Kingdom
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3. | Development stream! Coding, level design, just chatting! | 2:16:50 | |
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4. | First stream! Love2D Game development, working on my Bird Game | 1:41:10 | |
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5. | MOONSHIRE development stream! | 1:40:27 | | MOONSHIRE
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6. | Wake up! It's MOONSHIRE MONDAY! (Development stream) | 1:33:08 | | MOONSHIRE
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7. | MOONSHIRE MONDAY - Development Stream! | 1:29:27 | | MOONSHIRE
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8. | MOONSHIRE MONDAY! (Development stream) | 1:27:40 | | MOONSHIRE
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9. | Back again for MOONSHIRE MONDAY! (Development stream) | 1:20:10 | | MOONSHIRE
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10. | Learn to code with Lua! | 41:47 | |
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11. | How to (easily) add Animations to a Character | Love2D Basics | 14:57 | |
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12. | Adding Collisions and Walls (from Tiled) to your Love2D Game | 13:54 | |
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13. | Love2D Physics (windfield) in under 10 minutes | 9:59 | |
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14. | How to add a Game Camera that follows the player | Love2D Basics | 9:56 | |
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15. | 10 game-changing updates to my Steam demo! | Devlog | 8:52 | Vlog |
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16. | Easily create levels/maps for Love2D games (with Tiled) | 7:55 | |
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17. | Enhancing my game's pixel art! | Devlog | 6:56 | |
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18. | Love2D Quick Install and Setup Guide (2021) | 6:50 | Guide |
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19. | Enemies HATE these customizable abilities! | Devlog | 6:41 | Vlog |
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20. | Caves and Lighting/Darkness | Recreating Zelda | 6:40 | | The Legend of Zelda: Breath of the Wild
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21. | My MAGICAL solution to weapon durability! | Devlog | 6:27 | |
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22. | The HARDEST part of game development | Devlog | 6:15 | |
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23. | How to Hack a Game Developer | 6:07 | |
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24. | Sound Effects and Background Music in Love2D | 6:03 | |
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25. | Every game needs this feature! | Devlog | 6:02 | |
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26. | I brought my mobile game back from the dead | 5:57 | |
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27. | Improving Combat with Spells! | Devlog | 5:50 | | The Legend of Zelda: Breath of the Wild
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28. | Creating SMART enemies from scratch! | Devlog | 5:40 | | The Binding of Isaac: Rebirth
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29. | My indie game is GROWING! | Devlog | 5:36 | |
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30. | Adding some HEAT to my indie game's combat! | Devlog | 5:28 | |
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31. | Weapons! ...and should they break? | Devlog | 5:21 | | The Legend of Zelda: Breath of the Wild
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32. | Recreating Zelda... Again! | 5:18 | | The Legend of Zelda: A Link to the Past
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33. | (Better) Bombs and Explosions! | Recreating Zelda | 5:17 | | The Legend of Zelda: Breath of the Wild
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34. | My indie game's SHOCKING new dungeon! | Devlog | 5:09 | |
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35. | Designing PERFECT difficulty for my indie game! | Devlog | 5:04 | |
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36. | Play my game with ANY controller! | Devlog | 4:53 | |
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37. | Enemies! | Recreating Zelda | 4:32 | | The Legend of Zelda: Link's Awakening
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38. | Finally, my game is on STEAM! | Devlog | 4:28 | | The Game is ON
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39. | Indie Devlog - New enemies, new levels! | 4:28 | Vlog |
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40. | Shopping for Equipment! | Devlog | 4:23 | Vlog |
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41. | Bow and Arrows! | Recreating Zelda | 4:19 | | The Legend of Zelda: Ocarina of Time
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42. | Weapons, Magic, and Bosses in my indie game! | Devlog | 4:19 | Vlog | MOONSHIRE
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43. | Modernizing the Gameplay! | Recreating Zelda | 4:10 | |
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44. | Money and Buying Items! | Recreating Zelda | 4:07 | | The Legend of Zelda: Twilight Princess
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45. | Loot and Treasure Chests! | Recreating Zelda | 3:55 | | The Legend of Zelda: The Wind Waker
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46. | Indie Devlog - Cutscenes and the Hub-zone Barriers | 3:52 | Vlog | Kirby's Adventure
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47. | Telling my game's story! | Devlog | 3:47 | | The Binding of Isaac
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48. | The Boomerang! | Recreating Zelda | 3:36 | |
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49. | I made my indie game's combat SO much better! | Devlog | 3:33 | | The Binding of Isaac
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50. | Designing my game's world! | Devlog | 3:31 | |
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51. | First Dungeon and Boss! | Devlog | 2:05 | |
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52. | Test my Demo! (and my Discord) | Recreating Zelda | 1:17 | |
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53. | I made a game in 48 hours (and made it open-source) | 1:02 | | Pac-Man
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54. | Light up the darkness with shaders! | 1:00 | |
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55. | How to fix your diagonal movement! | 1:00 | |
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56. | Game Developers are getting HACKED #shorts | 0:59 | |
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57. | Huge progress with game control options! | 0:58 | |
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58. | The secret behind my Player Death Animation | 0:58 | |
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59. | Making random numbers MORE random | 0:58 | |
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60. | Easily update any game's look with Shaders! | 0:57 | Vlog |
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61. | Background Types (and why Parallax is important) | 0:56 | |
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62. | The trick behind my Black Flame effect | 0:55 | |
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63. | Improve your Screenshakes with these 3 steps | 0:55 | |
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64. | The trick behind dialogue boxes! | 0:54 | Vlog |
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65. | Community testing progress! #gamedev | 0:54 | |
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66. | Adding depth to a 2D world | 0:53 | |
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67. | Adding a fire spell into my indie game! | 0:53 | |
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68. | How to make your game movement SMOOTH | 0:52 | |
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69. | Reworking the bombs to be more fun! | 0:52 | |
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70. | Reworking the Bow and Arrow! | 0:49 | |
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71. | Adding some light to my cave! | 0:49 | | The Binding of Isaac: Rebirth
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72. | Player character customization! | 0:48 | |
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73. | I use this same effect in all of my games | 0:44 | |
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74. | Procedurally generating dungeons! | 0:43 | |
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75. | There is no 'easy' way to make games | 0:41 | |
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76. | SHOCKING new content! | 0:41 | |
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77. | GRASS #indiegames #pixelart | 0:40 | | MOONSHIRE
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78. | Thank you for 10k! | 0:39 | |
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79. | Finally... a new boss!! | 0:38 | |
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80. | Finally... added some sound effects to my game! | 0:37 | |
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81. | Necrozone Launch Trailer (iOS and Android) | 0:34 | |
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82. | Fixing the most broken item in my game! | 0:34 | |
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83. | The first boss! | 0:34 | |
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84. | Hello there! (development update) | 0:34 | |
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85. | Combat improvements! | 0:31 | |
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86. | Updating the enemy health system! | 0:31 | |
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87. | The best solution to healthbars! | 0:30 | |
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88. | Weather effects in my indie game! | 0:27 | |
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89. | Improving my game's visuals! | 0:26 | |
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90. | Forest updates! #gamedev #indiegames | 0:25 | |
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91. | Swimming! | 0:24 | |
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92. | Working on a new dungeon! | 0:23 | |
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93. | Dungeon progress in my indie game! | 0:18 | | The Binding of Isaac: Rebirth
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94. | FINE, I FIXED THE TORCH | 0:18 | |
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95. | My game works on any size screen, including this one | 0:18 | |
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96. | GAME OVER | 0:16 | |
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97. | NECROZONE is 2 years old (and now updated!) | 0:16 | |
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98. | Is this a bug, or a feature...? | 0:10 | |
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99. | Designing Levels (and how I make it easier) | 0:00 | |
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100. | Why You Should Make a Bad Game | 0:00 | |
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