| 301. | Soldering a DSO138 Oscilloscope Part 3 | 0 | |
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| 302. | Soldering a DSO138 Oscilloscope Part 1 | 0 | |
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| 303. | Weird Dice Part 1: Platonic Solids | 0 | |
|
| 304. | Soldering a DSO138 Oscilloscope Part 2 | 0 | |
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| 305. | Double Trouble: C64 and 1541 Repair | 0 | |
|
| 306. | Commodore 1541 Disk Drive Differences | 0 | |
|
| 307. | New Commodore Branded C64 Power Supply | 0 | |
|
| 308. | Commodore 4040 Disk Drive Repair | 0 | |
|
| 309. | Floppy Disk Punch | 0 | |
|
| 310. | Bus Error Collective „READY?“ #revision2026 #demoscene | 0 | |
|
| 311. | Pico DRAM Tester | 0 | |
|
| 312. | Commodore 4040 Disk Drive Refurb | 0 | |
|
| 313. | Let's Code MS DOS 0x30: VGA 3D Textmode | 0 | |
|
| 314. | Let's Code MS DOS: 0x32 VGA Split Screen | 0 | |
|
| 315. | Sum Ergo Demonstro by lft #demoscene #rp2040 #rp2350 | 0 | |
|
| 316. | ZooKeeper Raffle Drawing | 0 | |
|
| 317. | Let's Code MS DOS: 0x33 PowerBasic 3D Starfield | 0 | |
|
| 318. | First Day Revision 2025 #c64 #retrogaming #demoscene | 0 | |
|
| 319. | NEW Low Ripple 7805/7812 Drop In Regulator | 0 | |
|
| 320. | New Atari 2600 Homebrew Games (Raffle now closed!) | 0 | |
|
| 321. | Oh Shoot! for Atari 2600 #homebrew #atari2600 #retrogaming | 0 | |
|
| 322. | Let's Code Live | 0 | |
|
| 323. | Lötstream: Giant 555 Timer | 0 | |
|
| 324. | Lötstream: 386DX40 MS-DOS Build | 0 | |
|
| 325. | TND232 Tandy Serial Port Soundcard | 0 | |
|
| 326. | New SID Replacement: Kung Fu SID | 0 | |
|
| 327. | Let's Code MS DOS 0x2D: L System XMas | 0 | |
|
| 328. | Let's Code MS DOS 0x36: Sprites and Occlusion | 0 | |
|
| 329. | The Toilet Tunnel is Radioactive! #demoscene #revision #revision2025 | 0 | |
|
| 330. | The Horror: GameBoy Backlight Mod | 0 | |
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| 331. | The OneROM Versatile ROM Emulator | 0 | |
|
| 332. | Quadrophonic Floppy Drives #retrogaming #commodore #c64 #floppotron | 0 | |
|
| 333. | Let's Code MS DOS 0x35: Sprites & Scaling | 0 | |
|
| 334. | Commodore SFD 1001 Repair | 0 | |
|
| 335. | C64 Smart PSU by IComp & Commodore #c64 #commodore #retrocomputing | 0 | |
|
| 336. | Let's Code MS DOS 0x2F: Mandelbrot Fractal | 0 | |
|
| 337. | Let's Code Commodore PET 0x02: Snakes on a PET | 0 | |
|
| 338. | New Homebrew OPL3 Sound Card: Sonic Buster 8 | 0 | |
|
| 339. | Why the Pico DRAM Tester is great #c64 #retrocomputing | 0 | |
|
| 340. | Pokemon Red Restoration | 0 | | Pokémon Red and Blue
|
| 341. | Let's Code MS DOS 0x34: VGA Blending | 0 | |
|
| 342. | C64 Repair: Blue Screen | 0 | |
|
| 343. | Tampere Museum of Games #retrogaming #tampere | 0 | |
|
| 344. | FG 100 DDS Function Generator | 0 | |
|
| 345. | Quadrophonic Commodore 1541 Floppy Drives | 0 | |
|
| 346. | Another CBM 4040 disk drive saved! #commodore #commodorepet #floppydisk #retrocomputing | 0 | |
|
| 347. | Funny Playing 4.2 SEGA GameGear LCD Mod | 0 | |
|
| 348. | Let's Code MS DOS 0x31: ANSI C Data Types | 0 | |
|
| 349. | Let's Code Live Part 2! | 0 | |
|
| 350. | XMas Lötstream - There's Solder In The Air! | 0 | |
|
| 351. | C1531 Datassette Refurb | 0 | |
|
| 352. | Let's Code Commodore PET 0x01: Hello World! | 0 | |
|
| 353. | Commodore 1541 Repair: Spin Me Round | 0 | |
|
| 354. | Let's Code MS DOS: 0x37 Rainbow Surf Analysis | 0 | |
|
| 355. | Quick Commodore 1541 Floppy Repair #c64 #retrogaming #floppydisk | 0 | |
|
| 356. | Sinclair ZX81: AV mod and New Keyboard | 0 | |
|
| 357. | Commodore C16 From Hell Repair | 0 | |
|
| 358. | Let's Code MS DOS 0x2E: VGA Redefinable Charsets | 0 | |
|
| 359. | C64C Repair: Shimmering Color | 0 | |
|