| 101. | Raspberry Pi 4 Review | 12 | Review |
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| 102. | Let's Code MS DOS 0x1E: Power BASIC Snowflake | 12 | |
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| 103. | LED Cubic Ball Live Soldering Pt. 1 | 11 | |
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| 104. | Let's Code MS DOS 0x0C: Loading GIF Images | 11 | |
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| 105. | Let's Code ESP8266 0x02: CO2 sensor CCS811 | 11 | |
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| 106. | Let's Code x86 Assembly: 0x04 DIV and Debugging | 11 | |
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| 107. | Review of the PC Midi Card MusicQuest Clone | 11 | |
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| 108. | The Homebrew Hercules Graphics Card | 11 | |
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| 109. | Live Soldering: Dual ISA DAC | 10 | |
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| 110. | Apple refuses to replace iPad battery | 10 | |
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| 111. | C16: Look Inside & Upgrade to 64K | 10 | |
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| 112. | RGBtoHDMI for Retro PCs | 10 | |
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| 113. | Black Amiga 500 | 10 | |
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| 114. | What is the best C64 SID Chip - For MS DOS? | 10 | |
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| 115. | Lötstream: CGA Redux Part 4 - THE FINAL LÖTDOWN! | 10 | |
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| 116. | Let's Code MS DOS 0x0D: Near and Far and IRQs | 10 | |
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| 117. | 8bitdo M30: The ultimate SEGA & RetroPie Controller? | 10 | |
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| 118. | Let's Code ESP8266: The SI7021 Temperature and Humidity Sensor | 10 | |
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| 119. | Let's Code MS DOS 0x19: Fireworks in PowerBasic With Assembler! | 9 | |
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| 120. | Repairing a Bicycle LED Light | 9 | |
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| 121. | Pimping the C64 | 9 | |
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| 122. | Assembling the PS2 to RS232 Serial Mouse Adapter | 9 | |
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| 123. | Let's Code MS DOS 0x1C: The Dweezil Fractal Zoomer | 9 | |
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| 124. | Lötstream: Pico GUS | 9 | |
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| 125. | C64 Repair: Bad Color RAM | 9 | |
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| 126. | Let's Code MS DOS 0x1B: Fixed Point Arithmetics Rotozoomer | 9 | |
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| 127. | Smallest Games Console Ever Teardown | 8 | |
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| 128. | Retro Game Review 9: Scramble for the Atari 2600 | 8 | Review |
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| 129. | Let's Code x86 Assembly: 0x06 Tic Tac Toe JMP and CALL | 8 | |
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| 130. | Cool Floppy: 1541 Voltage Regulator Mods | 8 | |
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| 131. | Let's Code MS DOS 0x1F: Detecting Graphics Cards | 8 | |
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| 132. | Retro Travels: Karlsruhe Retro Games e.V. | 8 | |
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| 133. | Quick Refurb: Zelda Ocarina of Time | 8 | | The Legend of Zelda: Ocarina of Time
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| 134. | Let's Code MS DOS 0x08: Using the Mouse | 8 | |
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| 135. | 2048 Subscriber Giveaway PRIZE DRAWING | 7 | |
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| 136. | Amiga Power Supply Battle: Commodore vs Electroware | 7 | |
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| 137. | Live Let's Code: Virus Lockdown Coding #2! | 7 | |
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| 138. | Assembling the Chinese CF210SP AM FM Radio Kit | 7 | |
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| 139. | Soldering the Tandy Retro Soundcard TI SN76489 | 7 | |
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| 140. | Live Let's Code: ANSI C | 7 | |
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| 141. | Testing the new CleanPower board on the GameBoy Pocket | 7 | |
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| 142. | RGB LEDs: Daisychaining WS2812b Panels on the Raspberry Pi | 7 | |
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| 143. | Let's Code ESP8266 0x03: Temperature and Humidity sensor BME280 | 7 | |
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| 144. | Original GameBoy: IPS Mod Horizontal Lines | 6 | |
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| 145. | Retro Game Review: The Curse of Rabenstein | 6 | Review |
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| 146. | Let's Code MS DOS 0x25: A Cozy BASIC Christmas | 6 | |
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| 147. | Retro Game Shopping in Paris | 6 | |
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| 148. | Let's Code x86 Assembly: 0x03 Keyboard Input | 6 | |
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| 149. | The Roland SC 55: Battery Check and Playing with ScummVM | 6 | |
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| 150. | Retro Game Review 4: Indiana Jones and the Fate of Atlantis | 6 | Review | Monkey Island 2: LeChuck's Revenge
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| 151. | Refurbishing the C64C | 6 | |
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| 152. | Retro Game Review 8: Mappy for Atari 2600 | 6 | Review |
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| 153. | Let's Code MS DOS 0x18: VGA Plasma | 6 | |
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| 154. | Monkey Island 2 Theme - Roland SC-55 General Midi | 6 | | Monkey Island 2: LeChuck's Revenge
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| 155. | Let's Code MS DOS 0x26: AdLib Drum Machine | 6 | |
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| 156. | Interesting 5.25“ Floppy Drive Mechanism | 6 | |
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| 157. | GameBoy Pocket CleanPower Mod | 6 | |
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| 158. | 386 Upgrade: 5 25" Floppy Drive | 5 | |
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| 159. | Retro Game Review #10: Sierra's Astro Chicken & Ms. Astro Chicken | 5 | Review |
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| 160. | Live Soldering: The Flux Engine USB Floppy Interface | 5 | |
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| 161. | Snark Barker GameBlaster Upgrade (SAA1099) | 5 | |
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| 162. | Pimp My GM328 Transistor Tester | 5 | |
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| 163. | The ReSeed SID Sound Card for the Plus/4 & C16 | 5 | |
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| 164. | Let's Code ESP8266 0x04: The Web Interface | 5 | |
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| 165. | Anthology of Interesting Sierra Christmas Cards | 5 | |
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| 166. | Let's Code MS DOS 0x27: AdLib OPL2 Melodic Programming | 5 | |
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| 167. | Monkey Island 2 Theme - AdLib OPL2 | 5 | |
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| 168. | Amiga 500: Booting From A Gotek | 5 | |
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| 169. | Let's Code x86 Assembly: 0x02 Arithmetics | 5 | |
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| 170. | Let's Code MS DOS 0x05: Game Mechanics | 5 | |
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| 171. | Installing a 80287 FPU | 5 | |
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| 172. | Renovation SSI-2001 - Giveaway Prize Draw! | 4 | |
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| 173. | Let's Code ESP8266 0x01: NodeMCU and Arduino IDE | 4 | |
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| 174. | Let's Code MS DOS 0x06: VGA Palette Tricks and Refactoring | 4 | |
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| 175. | Weird Dice Part 2: Go First Dice | 4 | |
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| 176. | Some Roland MT32 love | 4 | |
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| 177. | The BK1068 Single Chip FM Radio | 4 | |
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| 178. | Delores: A Thimbleweed Park Mini Adventure | 4 | | Thimbleweed Park
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| 179. | Baby AT Testbench by TechAmbrosia | 4 | |
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| 180. | Quick Review: KSGER T12 Soldering Station | 4 | Review |
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| 181. | The C64 UfD Diagnostic Cartridge | 4 | |
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| 182. | Reviving a Dead SEGA GameGear | 4 | |
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| 183. | Live Soldering: Tandy SN76489 Sound Card | 3 | |
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| 184. | Upgrading the PET 3016 to 32KB RAM | 3 | |
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| 185. | Let's Code Live: Surprise Advent of Code 2021 (Language: Clojure) | 3 | |
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| 186. | The Pixel Museum in Brussels | 3 | |
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| 187. | Retro PC Part 10: Upgrading to two Megabytes of RAM | 3 | |
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| 188. | Lötstream: Löten for n00bs! | 3 | |
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| 189. | Life goes on - Game of Life in x86 Assembler! - Part 1 | 3 | |
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| 190. | Pristine Texas Instruments 80286 Mainboard | 3 | |
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| 191. | CGA Redux with 16 Color Composite Out | 3 | |
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| 192. | Let's Code MS DOS 0x2C: Noisy 3D Animation | 3 | |
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| 193. | Game Boy Color: Funny Playing IPS Screen Mod | 3 | |
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| 194. | Monkey Island 2 Theme - Roland SC-55 GS | 3 | |
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| 195. | SEGA GameGear Shell Replacement | 3 | |
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| 196. | Fix It Felix Jr. for the C64 #commodore64 #retrogaming | 3 | | Fix-It Felix Jr.
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| 197. | Nintendo GameBoy Pocket IPS LCD Display Mod | 3 | |
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| 198. | Retro Game Review 11: Aardvark for the Atari 2600 | 3 | Review |
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| 199. | Recording MIDI Music onto Floppies | 3 | |
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| 200. | Assembling the MUS 1099 GameBlaster Clone - Part 2 | 3 | |
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