| 1. | The Toilet Tunnel is Radioactive! #demoscene #revision #revision2025 | 16 | |
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| 2. | TND232 Tandy Serial Port Soundcard | 59 | |
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| 3. | Commodore SFD 1001 Repair | 43 | |
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| 4. | Let's Code Live Part 2! | 39 | |
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| 5. | Floppy Disk Punch | 65 | |
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| 6. | New Commodore Branded C64 Power Supply | 52 | |
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| 7. | The 7800 Lötstream PART THREE! | 13 | |
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| 8. | The Horror: GameBoy Backlight Mod | 21 | |
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| 9. | Why the Pico DRAM Tester is great #c64 #retrocomputing | 51 | |
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| 10. | Let's Code Commodore PET 0x01: Hello World! | 32 | |
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| 11. | Let's Code MS DOS: 0x32 VGA Split Screen | 108 | |
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| 12. | Sum Ergo Demonstro by lft #demoscene #rp2040 #rp2350 | 6 | |
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| 13. | The OneROM Versatile ROM Emulator | 44 | |
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| 14. | Sinclair ZX81: AV mod and New Keyboard | 62 | |
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| 15. | Let's Code MS DOS 0x36: Sprites and Occlusion | 119 | |
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| 16. | Bus Error Collective „READY?“ #revision2026 #demoscene | 11 | |
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| 17. | New Atari 2600 Homebrew Games (Raffle now closed!) | 41 | |
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| 18. | Let's Code Commodore PET 0x02: Snakes on a PET | 11 | |
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| 19. | Let's Code MS DOS 0x2A: Background Adlib Music | 86 | |
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| 20. | What if the Amiga sounded better? | 631 | | King's Quest V
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| 21. | Let's Code MS DOS 0x30: VGA 3D Textmode | 89 | |
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| 22. | Quadrophonic Floppy Drives #retrogaming #commodore #c64 #floppotron | 34 | |
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| 23. | Commodore 4040 Disk Drive Refurb | 27 | |
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| 24. | Commodore 1541 Disk Drive Differences | 61 | |
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| 25. | Tampere Museum of Games #retrogaming #tampere | 20 | |
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| 26. | First Day Revision 2025 #c64 #retrogaming #demoscene | 22 | |
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| 27. | Another CBM 4040 disk drive saved! #commodore #commodorepet #floppydisk #retrocomputing | 20 | |
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| 28. | Let's Code MS DOS: 0x33 PowerBasic 3D Starfield | 136 | |
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| 29. | Commodore 1541 Repair: Spin Me Round | 50 | |
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| 30. | C64 Smart PSU by IComp & Commodore #c64 #commodore #retrocomputing | 7 | |
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| 31. | XMas Lötstream - There's Solder In The Air! | 19 | |
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| 32. | Let's Code Live | 33 | |
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| 33. | Double Trouble: C64 and 1541 Repair | 49 | |
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| 34. | C64C Repair Stream | 23 | |
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| 35. | Let's Code MS DOS 0x2B: Memory and Pointers | 98 | |
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| 36. | Let's Code MS DOS 0x2D: L System XMas | 65 | |
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| 37. | Pico DRAM Tester | 73 | |
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| 38. | Quick Commodore 1541 Floppy Repair #c64 #retrogaming #floppydisk | 35 | |
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| 39. | Let's Code MS DOS 0x31: ANSI C Data Types | 34 | |
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| 40. | ZooKeeper Raffle Drawing | 9 | |
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| 41. | Let's Code MS DOS 0x2E: VGA Redefinable Charsets | 64 | |
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| 42. | Let's Code MS DOS 0x35: Sprites & Scaling | 169 | |
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| 43. | FG 100 DDS Function Generator | 50 | |
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| 44. | Funny Playing 4.2 SEGA GameGear LCD Mod | 56 | |
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| 45. | New Homebrew OPL3 Sound Card: Sonic Buster 8 | 76 | |
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| 46. | Let's Code MS DOS: 0x37 Rainbow Surf Analysis | 51 | |
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| 47. | C1531 Datassette Refurb | 28 | |
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| 48. | C64 Repair: Blue Screen | 46 | |
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| 49. | Commodore C16 From Hell Repair | 50 | |
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| 50. | Let's Code MS DOS 0x2F: Mandelbrot Fractal | 52 | |
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| 51. | Commodore 4040 Disk Drive Repair | 37 | |
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| 52. | C64C Repair: Shimmering Color | 44 | |
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| 53. | Pokemon Red Restoration | 22 | | Pokémon Red and Blue
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| 54. | NEW Low Ripple 7805/7812 Drop In Regulator | 299 | |
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| 55. | Let's Code MS DOS 0x2C: Noisy 3D Animation | 62 | |
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| 56. | Lötstream: 386DX40 MS-DOS Build | 36 | |
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| 57. | Let's Code MS DOS 0x34: VGA Blending | 67 | |
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| 58. | New SID Replacement: Kung Fu SID | 452 | |
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| 59. | Quadrophonic Commodore 1541 Floppy Drives | 40 | |
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| 60. | Lowdown Lötstream: Atari 520ST 1Meg Upgrade | 0 | |
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| 61. | Making a Raspberry Pi Xmas Tree - Part 3: The Frontend | 1 | |
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| 62. | Short Update: root42plus | 1 | |
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| 63. | Improved „Silent Night“ with Hardware PWM | 1 | |
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| 64. | Raspberry Pi Xmas Tree Part 2: Streaming to YouTube and the Backend | 2 | |
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| 65. | Still alive: Upcoming Videos | 2 | |
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| 66. | Space Quest 3 Longplay Part 4 | 2 | | Space Quest III
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| 67. | Space Quest 3 Longplay Part 3 | 3 | | Space Quest I
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| 68. | Retro Game Reviews 6: The Game of Robot | 3 | Review | The Game of Robot
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| 69. | The 10th Anniversary Sierra Catalog | 3 | Vlog |
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| 70. | Retro Game Reviews #2: Monkey Island 2 LeChuck's Revenge | 4 | Review | Monkey Island 2: LeChuck's Revenge
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| 71. | 3D Printed Action Cam Holder | 4 | |
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| 72. | Are induction stoves always on? | 4 | |
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| 73. | Space Quest 3 Longplay Part 2 | 4 | | Space Quest III
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| 74. | Monkey Island 2 Theme - Roland SC-55 GS | 5 | |
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| 75. | How to Destroy a Vintage Handheld Video Game | 5 | |
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| 76. | Drawing the winner of the Tandy Sound Card Competition | 5 | |
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| 77. | Quick Book Review: Nostalgia Nerd's "Retro Tech" | 5 | Review |
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| 78. | Soldering a DSO138 Oscilloscope Part 1 | 5 | |
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| 79. | Retro Game Reviews 5: Hollywood Hijinx | 6 | Review |
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| 80. | Soldering a DSO138 Oscilloscope Part 3 | 6 | |
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| 81. | Onion Omega2 Hardware PWM playing Music on a Piezo Buzzer | 6 | |
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| 82. | Live Let's Code: Virus Lockdown Coding #2! | 6 | |
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| 83. | Retro Game Review 3: Populous 1990 | 6 | Review |
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| 84. | Retro Game Review 4: Indiana Jones and the Fate of Atlantis | 7 | Review | Monkey Island 2: LeChuck's Revenge
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| 85. | Monkey Island 2 Theme - Roland SC-55 MT32 Emulation | 7 | |
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| 86. | Open Source Scan Converter OSSC and Space Quest 3 | 7 | | Space Quest III
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| 87. | Refurbishing a Datassette for the Plus/4 | 7 | |
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| 88. | The XMas Lötstream | 7 | |
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| 89. | Soldering a DSO138 Oscilloscope Part 2 | 7 | |
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| 90. | Making a Raspberry Pi Xmas Tree - Part 1 | 7 | |
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| 91. | A Late Thank You Note for the First 100 Subscribers! | 8 | |
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| 92. | Retrogaming Travels: Marseille | 13 | |
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| 93. | 3D Printed ISA Bracket for the Tandy SN76489 Soundcard | 8 | |
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| 94. | Retro PC Part 7: Booting from Compact Flash and Playing Monkey Island 2 | 9 | | Monkey Island 2: LeChuck's Revenge
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| 95. | Retro PC Part 6: Assembling the XT CF Lite 4 1 | 9 | |
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| 96. | Renovation SSI-2001 - Giveaway Prize Draw! | 9 | |
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| 97. | "Silent Night" on a Raspberry Pi with a Piezo Buzzer | 10 | |
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| 98. | Game Gear Playing C64 Demos | 10 | |
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| 99. | Retro Game Review 9: Scramble for the Atari 2600 | 10 | Review |
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| 100. | Thank You (2^8)-2 and Sound Card Competition! | 10 | |
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