Slavic Sloth

Slavic Sloth

Views:
6,223
Subscribers:
53
Videos:
133
Duration:
10:10:58

Slavic Sloth is a YouTube content creator with 53 subscribers, with his content totaling more than 6.22 thousand views views across 133 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCeiNnVjBkE-SLDFxvoOe-tQ





Top 100 Most Controversial Videos by Slavic Sloth


Video TitleRatingCategoryGame
1.8 Directional Billboard Movement2
2.BLOOD, DEATH & MAYHEM Bullet Surface Detection0
3.Bloom's Revisit0
4.Beni Dungeon - Pebble's Mini Dungeon Remake 030
5.Unity2D Jump Higher Off of Bounces0
6.Procedural Animation Test0
7.CS_Office Remake Progress 10
8.Unity2D Player Climb Animation and Wall Jump0
9.Beni Dungeon - Pebble's Mini Dungeon Remake 020
10.Unity2D Killing New Enemy and Fixing Fire Protection Powerup0
11.Unity2D Player Stationary After Dashing0
12.Pressure Plates and Turret0
13.Unity2D Creating and Debugging Synchronized Platforms0
14.Combat AI Making Structures To Block Player From Veiw0
15.Making Basic AI Wait Between Points0
16.Combat AI Stopping Randomly while in Combat0
17.Unity 2D lights and clicking0
18.Photoshop Painting Practice0
19.Unity2D Enabling Vertical Dashing0
20.Unity2D Making player dash and fixing ground check0
21.SP Blooms : Inverse Kinematics and Ragdoll Enemy Guards0
22.whoosh0
23.Level Design Process x750 Speed0Metal Gear Solid
24.SP Blooms : Target Practice Version 20
25.Unity2D Adding Gamestates and fixing infinite jump0
26.Unity2D Player Animation0
27.Animation Update + Working on proper rotation0
28.Unity2D Smoke Death Effect0
29.SP Blooms : Target Practice Version 30
30.Making a Basic AI In One Hour0
31.Current Project 8 27 2021 reupload0
32.Unity2D Player Health and Die0
33.SP Blooms : Procedural Recoil0
34.Unity2D Player Dash and Destructibles0
35.Making the AI Strafe to different points0
36.level 10
37.Procedural Animation be like0
38.Basic AI Take Cover0
39.Procedural Animation Test #20
40.Unity3D Creating A Melee Enemy With Multiple States0
41.Office Progress with NPC0
42.Scripting a small cutscene + interactive gameplay0
43.Current Project 8 27 20210
44.Beni Dungeon - Pebble's Mini Dungeon Remake0
45.Arcane Monsters Demo0
46.Perilous 0.90
47.Unity2D Basic AI Patrol Variant0
48.Unity2D Fly Enemy0
49.BLOOD, DEATH & MAYHEM Development Progress 004b : Weapon Attachments1
50.Unity2D Player Walk0
51.Beni Dungeon - 03 Creating Random Factors + Modifying Enemy Stats Per Floor/Player Level0
52.SP Blooms : Enemies Dissolve After Dying0
53.Unity3D FPS Auto Aim - Reworking Unlocking (bugs)0
54.Unity2D Player Dashes Continue after object is destroyeed0
55.Unity2D Adding Ghost Dash0
56.Unity2D Longer Jump0
57.Unity2D One Week Of Work0
58.Unity2D Longer Jump Height Explained (poorly explained)0
59.SP Blooms : Target Practice demo0
60.Perilous 0.2 Update0
61.Unity2D Scriptable Objects and Resetting0
62.Bloom Demo Trailer0
63.Procedural Animation #30
64.Unit2D adjusting one way platforms and infinite jumps0
65.April 2019 Game Design II - Ludum Dare0
66.Aki's Adventure: To the Finish! Level 1-5 Demo0The Elder Scrolls Online
67.Unity2D Reworking Player Stomps1
68.Unity2D Player Controller Week 21
69.Unity2D Creating a Fully Functional Checkpoint System for Multiple Scenes1
70.Unity2D Player Coins + Saving Data and Increasing Lives1
71.Unity2D Enabling Enemies1
72.Untitled Forest1
73.Unity2D Waiting After Level Is Complete1
74.Unity2D Player Jump fix + new bounce glitch1
75.I decided to make a 1993 Doom-like game in two weeks.1Doom
76.Unity2D Freezing Enemies If Player Is Not In Play State1
77.Unity2D Launcher/Cannon effects1
78.Unity2D Player Dash Fix1
79.Warcraft 3 Tower Defense Inspired Game1
80.Miniboss + Dialogue Metroidvania Game Jam Continuation1
81.Unity2D Flying Enemy Demonstration1
82.Unity2D - Creating a Ridable Dragon1
83.BLOOD, DEATH & MAYHEM Development Progress 003 : Enemies So Far2
84.Unity2D Enemy Variants and fun bugs1
85.Unity2D New Enemy With Waiting Patrols And Attack State1
86.Unity2D Turn Based Combat2
87.Unity2D Auto Moving Camera1
88.Unity2D Finishing Boss Ending1
89.Unity2D Troubleshooting infinite jumping and correcting the issue1
90.Unity2D Patrolling and Attacking Enemy Display1
91.Gerudo Fortress Inspired Map WiP1
92.Unity2D Platform Rotation Example1
93.Unity2D Saving Player Health Between Scenes1
94.Unity2D Troubleshooting Stomps and Super Jumps1
95.Unity3D - Pixels with animation1
96.Unity2D Level Selection + Checkpoint Saving1
97.BLOOD, DEATH & MAYHEM Development Progress 002 : Gun and Slot Machine Mechanics1
98.Unity2D - Fake Loading Screen1
99.Unity2D Player Climb1
100.Unity2D Platform Synchronization Explanation1