1. | BitBeamCannon Live Stream. Working on retro games for classic Amiga using Amos. With guest Mike Ness | 3:29:59 | |
|
2. | Full Stream with Michael Ness | 2:29:32 | |
|
3. | Forensic Pixology Episode 6: Warrior Blade: Rastan Saga III | 2:25:20 | Vlog |
|
4. | Let's Play The TakeOver - Corey and Mike Play A Modern Street Beat Em Up Game | 2:17:38 | Let's Play | The TakeOver
|
5. | Full Stream, Using Construct 2 to make games | 2:07:10 | |
|
6. | Forensic Pixology: Super Mario 3 (NES) Pixel art reviewed by two pro pixel artists. | 2:06:02 | Vlog |
|
7. | Forensic Pixology episode 2: MegaMan 2 | 2:00:36 | Vlog |
|
8. | First full stream with special guest: Codetapper! | 1:55:29 | |
|
9. | Forensic Pixology episode 3: The Sega Master System | 1:54:35 | Vlog |
|
10. | Creating a game in Construct 2 from scratch: part 4 | 1:44:53 | |
|
11. | Cricket: From The Stars WIP art feedback | 1:40:26 | |
|
12. | High Res Monster | 1:38:17 | |
|
13. | Make Legit Retro Games From Scratch Using Scorpion Engine: part 3 | 1:37:27 | |
|
14. | Let's Play Sengoku 3: Corey and Mike Play a Classic NeoGeo Slash 'Em Up | 1:36:25 | Let's Play | Sengoku 3
|
15. | Creating a game in Construct 2 from scratch: part 3 | 1:35:25 | |
|
16. | Core Fine Art Principles for Game Artists | 1:33:38 | |
|
17. | Full Stream Using Construct 2 to make games part 3 | 1:31:55 | |
|
18. | Forensic Pixology Episode 4: Classic Amiga Computers Part 1 | 1:30:45 | Vlog |
|
19. | Creating a game in Construct 2 from scratch: part 18 | 1:30:26 | |
|
20. | Full Stream Using Construct 2 to make games part 2 | 1:29:44 | |
|
21. | Creating a game in Construct from scratch: part 1. The birth of DaemonClaw | 1:27:52 | |
|
22. | Let's Play Streets of Rage 3: Corey and Mike Play the Megadrive Classic AKA Bare Knuckle 3 | 1:27:39 | Let's Play | Streets of Rage 3
|
23. | BitBeamCannon Live Stream: Pixel Art Feedback for Stoneshard JRPG style game. | 1:21:47 | | Stoneshard
|
24. | Corey and Mike Play Streets of Rage 2 for the Megadrive/Genesis | 1:19:49 | | Streets of Rage 2
|
25. | Let's Play Warriors of Fate: Corey and Mike Play the Arcade Classic With Amiga Bill | 1:17:38 | Let's Play | Warriors of Fate
|
26. | Creating a game in Construct 2 from scratch: part 19 | 1:17:06 | |
|
27. | Creating a game in Construct 2 from scratch: part 6 | 1:16:21 | |
|
28. | Make Legit Retro Games From Scratch Using Scorpion Engine: part 1 | 1:14:25 | |
|
29. | Creating a game in Construct 2 from scratch: part 5 | 1:11:04 | |
|
30. | Make Legit Retro Games From Scratch Using Scorpion Engine: part 5 | 1:09:50 | |
|
31. | Creating a game in Construct 2 from scratch: part 30. We power up the power up system! | 1:09:45 | |
|
32. | Creating a game in Construct 2 from scratch: part 10 | 1:09:33 | |
|
33. | Creating a game in Construct 2 from scratch: part 26 | 1:09:26 | |
|
34. | Creating a game from scratch in Construct 2 part 2 | 1:07:35 | |
|
35. | Creating a game in Construct 3 from scratch: part 40. Making the sound options screen work. | 1:04:29 | |
|
36. | Creating a game in Construct 2 from scratch: part 35. Splash Screen and Menus | 1:01:27 | |
|
37. | Forensic Pixology Episode 5: Nightmare Busters | 1:01:00 | Vlog |
|
38. | Forensic Pixology episode zero: What is pixel art anyway? | 1:00:21 | |
|
39. | Creating a game in Construct 2 from scratch: part 20 | 59:27 | |
|
40. | Corey and Mike Play the awesome Capcom beat em' up Armored Warriors | 59:13 | | Capcom Beat 'Em Up Bundle
|
41. | Corey and Mike Play Battle Circuit | 58:19 | | Battle Circuit
|
42. | Let's Play King of Dragons: Corey and Mike Play a Classic Arcade Capcom Slash 'Em Up | 56:56 | Let's Play | The King of Dragons
|
43. | The interesting case of Super Mario Bros 2 | 54:49 | |
|
44. | Creating a game in Construct 2 from scratch: part 8 | 54:21 | |
|
45. | Let's Play Golden Axe II: Corey and Mike Play the Sequel to the Megadrive Classic Slash 'Em Up | 54:09 | Let's Play | Golden Axe II
|
46. | Corey and Mike play Captain Commando with special guest Amiga Bill! | 52:43 | | Captain Commando
|
47. | Creating a game in Construct 2 from scratch: part 9 | 51:13 | |
|
48. | Creating a game in Construct 2 from scratch: part 17 | 51:05 | |
|
49. | Creating a game in Construct 2 from scratch: part 27 | 50:45 | |
|
50. | Creating a game in Construct 2 from scratch: part 22 | 49:28 | |
|
51. | Creating a game in Construct 2 from scratch: part 7 | 49:02 | |
|
52. | Corey and Mike Play the arcade classic beat em' up Final Fight | 48:55 | | Final Fight
|
53. | Creating a game in Construct 3 from scratch: part 39. 'Eventing' the intro cinematic | 48:06 | |
|
54. | Pixel art critique and edits | 47:47 | |
|
55. | Corey and Mike Play Black Belt for the Sega Master System | 43:36 | |
|
56. | Translucent Object Tricks on Classic Amiga With AMOS | 43:17 | |
|
57. | Let's Play Knights of the Round: Corey and Mike Play the Arcade Classic With Amiga Bill | 42:48 | Let's Play | Knights of the Round
|
58. | Creating a game in Construct 2 from scratch: part 28 Play test and Review! | 41:58 | Review |
|
59. | Creating a game in Construct 2 from scratch: part 38. Planning the intro cinematic | 40:54 | |
|
60. | Amos Sprite Bank EditorTutorial | 40:30 | Tutorial |
|
61. | Creating a game in Construct 2 from scratch: part 25 | 40:13 | |
|
62. | Make Legit Retro Games From Scratch Using Scorpion Engine: part 6 | 39:53 | | WrestleQuest
|
63. | First impressions Bloodstained: Ritual of the Night | 38:59 | | Bloodstained: Ritual of the Night
|
64. | Let's Play Final Vendetta: Corey and Mike Play the Great New Beat Em' Up by Bitmap Bureau | 38:28 | Let's Play | Final Vendetta
|
65. | Creating a game in Construct 2 from scratch: part 24 | 38:01 | |
|
66. | 1000 Subscriber Special Projects Update: August 2021 | 37:06 | Vlog |
|
67. | Creating a game in Construct 2 from scratch: part 29. Corey's Play test and Review! | 37:00 | Review |
|
68. | How to Create Menus With Spriter In Construct 2 | 36:25 | |
|
69. | Creating a game in Construct 2 from scratch: part 36. Duck and Roll, new abilities for the player! | 36:09 | |
|
70. | Creating a game in Construct 2 from scratch: part 23 | 36:06 | |
|
71. | Corey and Mike Play the Demons Of Asteborg DX Demo for GBA: WARNING: BIASED!!! | 36:05 | | Demons of Asteborg
|
72. | Pixel art video game constructive feedback. | 35:47 | |
|
73. | Corey and Mike play the Fantastic Arcade SHMUP: ProGear | 35:35 | | Blazing Chrome
|
74. | Character Illustration Feedback | 34:08 | |
|
75. | Creating a game in Construct 2 from scratch: part 21 | 33:04 | |
|
76. | DaemonClaw Update: Sept 29 2022: Updated Splash Screen, New Music, and More. | 32:35 | |
|
77. | Creating a game in Construct 2 from scratch: part 14 | 32:02 | |
|
78. | Project update for Metro Siege and DaemonClaw December 14th 2020 | 32:01 | | Street Fighter II
|
79. | Corey And Mike Play Blazing Chrome (Finally) | 31:14 | | Blazing Chrome
|
80. | Make Legit Retro Games From Scratch Using Scorpion Engine: part 2 | 30:58 | |
|
81. | Confetti Syndrome 2: The Revenge (putting our pixels where our mouth is) | 30:30 | |
|
82. | Checking Out "Sega Master System: a visual compendium" By Bitmap Books | 29:31 | |
|
83. | Corey and Mike Play Altered Beast for the Megadrive/Genesis | 29:23 | | Altered Beast
|
84. | Metro Siege Update for June 9th 2022 | 28:56 | | Siege
|
85. | Metro Siege playthrough, boss reveal, and update for March 24th 2022 | 28:27 | Let's Play | Siege
|
86. | Post Kickstarter DaemonClaw Update No.6 | 27:55 | Vlog |
|
87. | July 14th 2020 game progress update for DaemonClaw and Metro Siege. | 26:54 | Vlog | Street Fighter II
|
88. | Battle Axe First Impressions and Pixel Art Discussion | 26:47 | Discussion | Battle Axe
|
89. | Free Platformer Engine Double Jump | 26:06 | |
|
90. | Creating a game in Construct 2 from scratch: part 37. Parry, and broken boomerang swords. | 25:53 | | Scratches
|
91. | Creating a game in Construct 3 from scratch: part 41. Making ice-boulders fall from the sky. | 25:50 | |
|
92. | Metro Siege (and more!) Update for October 4th 2022 | 25:44 | |
|
93. | Projects Update for July 13 2023 | 25:15 | Vlog | Streets of Rage 2
|
94. | Metro Siege and DaemonClaw Update: November 15 2022 | 25:10 | | Streets of Rage 2
|
95. | Making a retro pixel art game crunchtime update video 2 | 24:48 | Vlog | CrunchTime
|
96. | Isometric pixel art JRPG sprite feed back | 24:42 | |
|
97. | The Sega Master Systems Sprites Could Have Been a Game Changer! | 24:19 | | Wonder Boy: The Dragon's Trap
|
98. | Metro Siege Project Update June 29 2021 | 23:59 | | Streets of Rage
|
99. | Projects Update April 19 2021 | 23:39 | Vlog | Sega Mega Drive Classic Collection
|
100. | Previously Backers Only! Brainstorming Session for the Leve 2 SubBoss and level 2 Boss Intro | 23:30 | |
|