201. | Making a retro pixel art game crunchtime update video 2 | 106 | Vlog | CrunchTime
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202. | Creating a game in Construct 2 from scratch: part 10 | 105 | |
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203. | Corey and Mike Play Altered Beast for the Megadrive/Genesis | 102 | | Altered Beast
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204. | Pixel art video game constructive feedback. | 102 | |
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205. | Modular Animation Tool step by step 0: folder organization and placing images | 99 | |
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206. | DaemonClaw Character sketch: Hero | 96 | |
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207. | time-lapse acrylic painting: Bluejays | 95 | |
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208. | Free Platformer Engine Double Jump | 93 | |
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209. | Free Platfromer Engine tutorial 1 | 93 | Tutorial |
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210. | PortfolioReviewsIntro | 90 | Review | Trickster Online
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211. | Creating a game in Construct 2 from scratch: part 21 | 89 | |
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212. | PlatformerEngineUpdate1 | 88 | Vlog |
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213. | My four latest oil paintings started over 10 years ago. | 85 | |
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214. | Cricket: From The Stars WIP art feedback | 84 | |
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215. | Character Illustration Feedback | 84 | |
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216. | DaemonClaw Character sketch: Wizard | 83 | |
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217. | Modular Animation Tool: Spriter Prototype Introduction | 83 | |
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218. | Finishing Touches on a Small Oil Painting | 76 | |
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219. | Bug Fix for Basic Platformer Game Engine for Construct 2 or 3 | 69 | |
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220. | Customizing Baddies in the Basic Platformer Game Engine | 69 | Tutorial |
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221. | Making a retro pixel art game crunchtime update video 4 | 68 | Vlog | CrunchTime
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222. | Making a retro pixel art game crunchtime update video 3 | 66 | Vlog | CrunchTime
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223. | SnappyTurtleUltimateTrailer | 63 | |
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224. | Portfolio Review 1 | 63 | Review |
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225. | Making a retro pixel art game crunchtime update video 5 | 61 | Vlog | CrunchTime
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226. | Adding Water areas into levels in the Basic Platformer Game Engine | 59 | Tutorial |
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227. | Peaceful Sunset In Tahiti | 54 | |
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228. | Making a retro pixel art game crunchtime update video 6 (FINAL day of the sprint) | 52 | Vlog | CrunchTime
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229. | The interesting case of Super Mario Bros 2 | 51 | |
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230. | Birches by the Stream | 49 | |
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231. | Customizing Spriter made Bosses | 49 | |
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232. | Modular Animation Tool: Learn the Interface | 48 | |
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233. | First impressions Bloodstained: Ritual of the Night | 44 | | Bloodstained: Ritual of the Night
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234. | Modular Animation Tool step by step 3: sounds, action points, and collison boxes | 38 | |
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235. | PortfolioReview4 | 38 | Review | AdventureQuest Worlds
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236. | Customizing the Save Slot Select Screen | 35 | |
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237. | Adding Signs and NPCs to levels in the Basic Platformer Game Engine | 34 | Tutorial |
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238. | level2Footage | 34 | |
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239. | Customizing Player Physics in the Basic Platformer Game Engine | 32 | Tutorial |
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240. | Editing and creating Custom Levels in the Basic Platformer Game Engine | 28 | Tutorial |
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241. | PortfolioReview2a | 25 | Review |
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242. | Customizing the HUD and UI for the Basic Platformer Game Engine | 24 | Tutorial |
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243. | FeedbackSyxx | 24 | |
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244. | PortfolioReview5 | 22 | Review |
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245. | Modular Animato Tool: Menus | 21 | |
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246. | PortfolioReview3 | 19 | Review |
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247. | Adding More Layouts To Intro Cinematics or the Victory Scene | 17 | |
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248. | PortfolioReview2b | 6 | Review |
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