| 1. | Fistfight vs Istvan | No Sword | Kingdom Come Deliverance 2 | 31 | | Kingdom Come: Deliverance II
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| 2. | Steam Engine Simulator on Steam - consistent 4000 RPM for achievment | 1,949 | | Steam Engine Simulator
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| 3. | Modelling Attempt - π‘very basic Lightbulb (Timelapse) | 50 | |
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| 4. | Modelling Attempt - πππ Animated Christmas Toy Train (Timelapse) | 52 | |
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| 5. | Modelling Attempt - (badish) Vintage film floor lamp (Timelapse) | 17 | |
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| 6. | Modelling Attempt - Honey Jar π―π (Timelapse) | 43 | |
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| 7. | Modelling Attempt - Soda Can (Timelapse) | 38 | |
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| 8. | Blender - basic caustics animation | 77 | |
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| 9. | Blender - basic caustics effect | 26 | |
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| 10. | Blender - Another magnifying glass π | 35 | |
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| 11. | Blender - Dog Food Can - Quick Modelling Attempt | 77 | |
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| 12. | Kerbal Space Programm 2 - Val & Jeb Minmus return | 35 | | Kerbal Space Program
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| 13. | Kerbal Space Programm 2 - Jool Science Probe | 47 | | Kerbal Space Program
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| 14. | Kerbal Space Programm 2 - Val & Jeb Visting the Minmus Easter Egg | 40 | | Kerbal Space Program
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| 15. | Kerbal Space Programm 2 - Duna Rover | 26 | | Kerbal Space Program
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| 16. | Kerbal Space Programm 2 - Duna Satellites | 8 | | Kerbal Space Program
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| 17. | Kerbal Space Programm 2 - Deep Space Network Satellites | 34 | | Kerbal Space Program
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| 18. | Kerbal Space Programm 2 - Val & Jeb Duna Return Trip | 35 | | Kerbal Space Program
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| 19. | Token-Based Payment Kiosk - 18 Lines of Code - Shenzen I/O | 38 | |
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| 20. | Control Signal Amplifier - 3 Lines of Code - Shenzen I/O | 20 | |
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| 21. | Kerbal Space Programm 2 - Val & Jeb visting the Duna Easter Egg | 30 | | Kerbal Space Program
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| 22. | Kerbal Space Programm 2 - Val & Jeb trip to Duna | 67 | | Kerbal Space Program
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| 23. | Zachtronics - Ruckingenur | 33 | |
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| 24. | Zachtronics - KOHCTPYKTOP - 4-Input And/Or-Gate | 36 | |
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| 25. | The Stanley Parable Ultra Deluxe - Bucket Ending All Correct | 763 | | The Stanley Parable
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| 26. | Zachtronics - Ruckingenur CE - Playthrough | 55 | |
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| 27. | Zachtronics - KOHCTPYKTOP - Power On Reset Generator | 16 | |
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| 28. | Zachtronics - KOHCTPYKTOP - Dual Set Reset Latch | 22 | |
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| 29. | Zachtronics - Ruckingenur II | 61 | |
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| 30. | Nauticrawl Playthrough | 15 | |
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| 31. | Superliminal Playthrough with some glitches | 10 | | Superliminal
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| 32. | Some Manifold Garden - Part 1 | 18 | | Manifold Garden
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| 33. | Papers, Please - Playthrough | 13 | | Papers, Please
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| 34. | OLDTV - Run (until Africa) | 26 | |
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| 35. | Blender - Reloop Turn 5 - Modelling Session 2 | 46 | |
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| 36. | Zachtronics Solitaire Collection - Shenzen Solitaire | 17 | | Solitaire
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| 37. | Zachtronics Solitaire Collection - Kabufda Solitaire - All Difficulties | 15 | | Solitaire
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| 38. | Zachtronics Solitaire Collection - Swayama Solitaire | 10 | | Solitaire
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| 39. | Zachtronics Solitaire Collection - Proletariat's Patience | 29 | |
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| 40. | Kerbal Space Programm 2 - Insane Speeds Glitch (Works only Pre v.0.1.1.0!!!) | 20 | | Kerbal Space Program
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| 41. | Kerbal Space Programm 2 - Landing Rovers on Mun | 40 | | Kerbal Space Program
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| 42. | Kerbal Space Programm 2 - Mun Smallsats | 12 | | Kerbal Space Program
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| 43. | Kerbal Space Programm 2 - KEO Smallsat Relay | 29 | | Kerbal Space Program
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| 44. | Kerbal Space Programm 2 - Building a KSS | 28 | | Kerbal Space Program
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| 45. | Kerbal Space Programm 2 - Mission to Mun with weird Glitches | 27 | | Kerbal Space Program
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| 46. | Kerbal Space Programm 2 - Mission to Minmus and Back | 30 | | Kerbal Space Program
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| 47. | Glitching around Antichamber | 26 | |
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| 48. | Glitching around Antichamber | 13 | |
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| 49. | Antichamber Playthrough - All Signs | 77 | |
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| 50. | Hollow Knight 1.2.2.1 - Inventory Glitch | 107 | | Hollow Knight
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| 51. | Short Demo why people apply scale - Blender | 72 | |
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| 52. | Modelling a Scout - Details - Session 09 - (Timelapse) | 26 | |
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| 53. | Modelling a Scout - Details - Session 08 - (Timelapse) | 2 | |
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| 54. | Modelling a Scout - Car Body Details - Session 07 - (Timelapse) | 7 | |
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| 55. | Modelling a Scout - Car Body Details - Session 06 - (Timelapse) | 6 | |
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| 56. | Modelling a Scout - Car Body Outlining - Session 05 - (Timelapse) | 13 | |
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| 57. | Modelling a Scout - Car Body Outlining - Session 04 - (Timelapse) | 21 | |
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| 58. | Modelling a Scout - Car Body Outlining - Session 03 - (Timelapse) | 14 | |
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| 59. | Modelling a Scout - Frame Parts - Session 02 - (Timelapse) | 16 | |
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| 60. | Modelling a Scout - Tires - Session 01 - (Timelapse) | 43 | |
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| 61. | Cyberpunk 2077 - Glitching around rocket facillity | 12 | | Cyberpunk 2077
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| 62. | Cyberpunk 2077 - Glitching around delamain facillity | 8 | | Cyberpunk 2077
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| 63. | Cyberpunk 2077 - Glitching around hidden garden | 11 | | Cyberpunk 2077
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| 64. | Blender - Watch Animation - New Geometry Nodes Buffer Loop | 114 | |
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| 65. | Cyberpunk 2077 - Glitching around | 12 | | Cyberpunk 2077
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| 66. | Cyberpunk 2077 - Flying Car Bug | 16 | | Cyberpunk 2077
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| 67. | Virtual Circuit Board - Digital Timer Attempt | 35 | |
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| 68. | Blender - Watch | 21 | |
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| 69. | Blender - Basic Firework (animated) | 81 | |
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| 70. | Blender - Camera Base | 106 | |
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| 71. | Virtual Circuit Board - Tic Tac Toe vs Computer - (Download in Description) | 204 | |
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| 72. | Hollow Knight - Master Grimm [Hitless][Nail-only][No-Upgrades] | 28 | |
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| 73. | Hollow Knight - Soul Master [Hitless][Nail-only][No-Upgrades] | 4 | |
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| 74. | Hollow Knight - Mantis Lords [Hitless][Nail-only][No-Upgrades] | 12 | |
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| 75. | Hollow Knight - False Knight [Hitless][Nail-only][No-Upgrades] | 11 | |
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| 76. | Hollow Knight - Brooding Mawlek [Hitless][Nail-only][No-Upgrades] | 23 | |
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| 77. | Hollow Knight - Failed Champion [Hitless][Nail-only] | 12 | |
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| 78. | Hollow Knight - God Tamer [Hitless][Nail-only] | 8 | |
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| 79. | Hollow Knight - Lost Kin [Hitless][Nail-only] | 8 | |
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| 80. | Hollow Knight - Master Grimm [Hitless][Nail-only] | 8 | |
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| 81. | Hollow Knight - Nightmare King Grimm [Hitless][Nail-only] | 30 | |
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| 82. | Basic football Animation - Blender | 27 | |
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| 83. | Modelling a Basketball (Animated) | 30 | |
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| 84. | Simple Basketball Animation - Blender | 33 | |
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| 85. | Modelling Test - Quick Basic Flag (Animated) | 14 | |
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| 86. | Modelling a Quick Football (Animated) | 72 | |
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| 87. | Modelling Attempt - Stylized Lighthouse (Timelapse) | 33 | |
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| 88. | Modelling Attempt - Stylized Wishing Well (Timelapse) | 49 | |
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| 89. | Virtual Circuit Board - Tic Tac Toe Attempt - (Download in Description) | 432 | |
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| 90. | Modelling Attempt - Stylized Stonehouse (Timelapse) | 67 | |
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| 91. | Modelling Attempt - Fairy Lights - Blender | 57 | |
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| 92. | Modelling Attempt - Lightsaber - Blender | 20 | |
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| 93. | Modelling Attempt - Portal Gun - Blender | 77 | |
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| 94. | Modelling attempt - Pencil Sharpener - Blender (Boxcutter testing) | 42 | |
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| 95. | Blender - Reloop Turn 5 - Modelling Session 1 | 91 | |
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| 96. | Quick Modelling - Bucket - Blender | 49 | |
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| 97. | Sherlock Holmes Chapter One - Funny Staircase Glitch at Blind Duelists Club π | 53 | | Sherlock Holmes Chapter One
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| 98. | Factorio - World Showcase | 40 | Show |
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| 99. | Reloop HiFi Turn 5 - Record Player - Blender | 1,242 | |
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| 100. | Virtual Circuit Board - Attempt at 9-Bit ALU - (Download in Description) | 1,173 | |
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