| 1. | Virtual Circuit Board - Attempt at 9-Bit ALU - (Download in Description) | 5 | |
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| 2. | Virtual Circuit Board - Tic Tac Toe Attempt - (Download in Description) | 4 | |
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| 3. | Not the good Vase π± - Blender - Cell Fracture Testing | 2 | |
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| 4. | Kerbal Space Programm 2 - Landing Rovers on Mun | 2 | | Kerbal Space Program
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| 5. | Virtual Circuit Board - Tic Tac Toe vs Computer - (Download in Description) | 2 | |
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| 6. | The Stanley Parable Ultra Deluxe - Bucket Ending All Correct | 1 | | The Stanley Parable
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| 7. | Steam Engine Simulator on Steam - consistent 4000 RPM for achievment | 1 | | Steam Engine Simulator
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| 8. | Reloop HiFi Turn 5 - Record Player - Blender | 1 | |
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| 9. | Mikado Animation - Blender - Cycles | 1 | |
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| 10. | Sandwich Assembler?? - 10 Lines of Code - Shenzen I/O (Explanation in Comments) | 1 | |
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| 11. | Virtual Reality Buzzer - 3 Lines of Code - Shenzen I/O | 1 | |
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| 12. | Digital Library Project - 24 Lines of Code - Exapunks | 1 | | Exapunks
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| 13. | Glitching around Antichamber | 1 | |
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| 14. | UC BERKELEY - 28 Lines of Code - Exapunks | 1 | | Exapunks
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| 15. | Invaders from outer Space - TEC Redshift - Exapunks | 1 | | Exapunks
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| 16. | Modelling Attempt - Soda Can (Timelapse) | 0 | |
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| 17. | Kerbal Space Programm 2 - Jool Science Probe | 0 | | Kerbal Space Program
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| 18. | Zachtronics Solitaire Collection - Shenzen Solitaire | 0 | | Solitaire
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| 19. | Cyberpunk 2077 - Glitching around delamain facillity | 0 | | Cyberpunk 2077
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| 20. | Modelling a Microphone - Blender | 0 | |
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| 21. | Cyberpunk 2077 - Glitching around rocket facillity | 0 | | Cyberpunk 2077
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| 22. | Control Signal Amplifier - 3 Lines of Code - Shenzen I/O | 0 | |
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| 23. | Blender - Reloop Turn 5 - Modelling Session 2 | 0 | |
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| 24. | Antichamber Playthrough - All Signs | 0 | |
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| 25. | Modelling Attempt - Stylized Stonehouse (Timelapse) | 0 | |
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| 26. | Short Demo why people apply scale - Blender | 0 | |
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| 27. | Hollow Knight - Soul Master [Hitless][Nail-only][No-Upgrades] | 0 | |
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| 28. | Superliminal Playthrough with some glitches | 0 | | Superliminal
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| 29. | Toylighthouse - Blender - Cycles | 0 | |
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| 30. | Modelling a Scout - Tires - Session 01 - (Timelapse) | 0 | |
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| 31. | Chocolate Animation - Blender - Cycles | 0 | |
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| 32. | Blender - basic caustics effect | 0 | |
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| 33. | Hollow Knight - Lost Kin [Hitless][Nail-only] | 0 | |
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| 34. | Reloop Turn 2 - Record Player - Blender - Eevee | 0 | |
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| 35. | Kerbal Space Programm 2 - Deep Space Network Satellites | 0 | | Kerbal Space Program
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| 36. | Tag, You're it - 5 Lines of Code - Shenzen I/O | 0 | |
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| 37. | Kerbal Space Programm 2 - Val & Jeb Duna Return Trip | 0 | | Kerbal Space Program
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| 38. | Blender - Another magnifying glass π | 0 | |
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| 39. | Modelling attempt - Wall Pins - Blender | 0 | |
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| 40. | Modelling Attempt - Fairy Lights - Blender | 0 | |
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| 41. | Kerbal Space Programm 2 - Mission to Mun with weird Glitches | 0 | | Kerbal Space Program
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| 42. | Lavalamp - Blender - Cycles | 0 | |
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| 43. | Modelling a Scout - Frame Parts - Session 02 - (Timelapse) | 0 | |
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| 44. | Token-Based Payment Kiosk - 18 Lines of Code - Shenzen I/O | 0 | |
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| 45. | Anti-Javelin Satellite - Infinifactory | 0 | |
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| 46. | Factorio - World Showcase | 0 | Show |
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| 47. | Modelling a corkscrew - Blender | 0 | |
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| 48. | Modelling Attempt - Lightsaber - Blender | 0 | |
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| 49. | Kings Ransom Online - 22 Lines of Code - Exapunks | 0 | | Exapunks
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| 50. | Blender - Watch | 0 | |
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| 51. | Modelling Attempt - (badish) Vintage film floor lamp (Timelapse) | 0 | |
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| 52. | Digital Library Project - 232 Cylces - Exapunks | 0 | | Exapunks
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| 53. | TEC Redshift - 2701 Cycles - Exapunks | 0 | | Exapunks
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| 54. | Modelling Attempt - Honey Jar π―π (Timelapse) | 0 | |
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| 55. | Step 3: Z-Axis | 0 | |
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| 56. | Modelling a Simple Trashcan - Blender | 0 | |
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| 57. | Nauticrawl Playthrough | 0 | |
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| 58. | Modelling Attempt - π‘very basic Lightbulb (Timelapse) | 0 | |
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| 59. | Minecraft Water Test - Blender | 0 | |
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| 60. | Kerbal Space Programm 2 - Val & Jeb Minmus return | 0 | | Kerbal Space Program
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| 61. | Zachtronics Solitaire Collection - Swayama Solitaire | 0 | | Solitaire
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| 62. | Blender - basic caustics animation | 0 | |
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| 63. | Modelling a Scout - Details - Session 09 - (Timelapse) | 0 | |
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| 64. | Kerbal Space Programm 2 - Mission to Minmus and Back | 0 | | Kerbal Space Program
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| 65. | Mitsuzen HDI-10 - 23 Lines of Code - Exapunks | 0 | | Exapunks
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| 66. | Modelling Attempt - Stylized Wishing Well (Timelapse) | 0 | |
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| 67. | Basic football Animation - Blender | 0 | |
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| 68. | Hollow Knight - False Knight [Hitless][Nail-only][No-Upgrades] | 0 | |
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| 69. | Modelling a Scout - Details - Session 08 - (Timelapse) | 0 | |
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| 70. | Solar Cell Array - Infinifactory | 0 | |
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| 71. | Modelling one of my favoruite Robots - Blender - Cycles | 0 | |
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| 72. | Life is Strange: True Colors - Mine Haunt Arcade Game - Beating the Highscore | 0 | | Life Is Strange: True Colors
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| 73. | Hollow Knight - God Tamer [Hitless][Nail-only] | 0 | |
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| 74. | Modelling a Scout - Car Body Outlining - Session 05 - (Timelapse) | 0 | |
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| 75. | Minecraft Diamond Mine - Blender - Cycles | 0 | | Minecraft
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| 76. | KGOG TV - 56 Lines of Code - Exapunks | 0 | | Exapunks
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| 77. | Kerbal Space Programm 2 - Mun Smallsats | 0 | | Kerbal Space Program
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| 78. | Blender - Reloop Turn 5 - Modelling Session 1 | 0 | |
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| 79. | Hollow Knight - Nightmare King Grimm [Hitless][Nail-only] | 0 | |
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| 80. | Testing some weird LCD shader | 0 | |
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| 81. | Kerbal Space Programm 2 - Val & Jeb visting the Duna Easter Egg | 0 | | Kerbal Space Program
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| 82. | Precision Food Scale - 10 Lines of Code - Shenzen I/O | 0 | |
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| 83. | Making Some Basic Confetti - Blender | 0 | |
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| 84. | Kerbal Space Programm 2 - Duna Satellites | 0 | | Kerbal Space Program
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| 85. | Going OOB and to the starting area in Cyberpunk 2077 | 0 | | Cyberpunk 2077
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| 86. | Modelling a Scout - Car Body Details - Session 06 - (Timelapse) | 0 | |
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| 87. | RPN Math Coprocessor - Shenzen I/O | 0 | |
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| 88. | Step 1 - X-Axis | 0 | |
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| 89. | Modelling Attempt - Stylized Lighthouse (Timelapse) | 0 | |
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| 90. | Cyberpunk 2077 - Glitching around | 0 | | Cyberpunk 2077
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| 91. | Cyberpunk 2077 - Glitching around hidden garden | 0 | | Cyberpunk 2077
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| 92. | Hollow Knight 1.2.2.1 - Inventory Glitch | 0 | | Hollow Knight
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| 93. | Some Manifold Garden - Part 1 | 0 | | Manifold Garden
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| 94. | Aquaponics Maintenance Robot - Shenzen I/O | 0 | |
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| 95. | Zachtronics - KOHCTPYKTOP - Power On Reset Generator | 0 | |
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| 96. | Zachtronics - Ruckingenur CE - Playthrough | 0 | |
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| 97. | Hollow Knight - Brooding Mawlek [Hitless][Nail-only][No-Upgrades] | 0 | |
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| 98. | Quick Modelling - Bucket - Blender | 0 | |
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| 99. | Kerbal Space Programm 2 - Val & Jeb trip to Duna | 0 | | Kerbal Space Program
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| 100. | Hollow Knight - Mantis Lords [Hitless][Nail-only][No-Upgrades] | 0 | |
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