Top 100 Call of Juarez: Bound in Blood Videos With The Longest Duration by WorldofLevelDesignTop 100 » 200 » 300 » 400 » 500Video TitleDurationCategoryGame1.Call of Juarez 2 Level Design Part 8.1: AI, Waypoints, FightNodes11:01Call of Juarez: Bound in Blood 2.Call of Juarez 2 Level Design Part 4: Adding Objects and Props10:59Call of Juarez: Bound in Blood 3.Call of Juarez 2 Level Design Part 3: Creating Initial Environment10:57Call of Juarez: Bound in Blood 4.Call of Juarez 2 Level Design Part 10: Publishing Your Map10:51Call of Juarez: Bound in Blood 5.Call of Juarez 2 Level Design Part 9.2: Objectives and Quests10:49Call of Juarez: Bound in Blood 6.Call of Juarez 2 Level Design Part 6: How to Create Roads and Rivers10:47TutorialCall of Juarez: Bound in Blood 7.Call of Juarez 2 Level Design Part 5: Custom Object Creation10:45Call of Juarez: Bound in Blood 8.Call of Juarez 2 Level Design Part 9.3: Overview Item Types10:42Call of Juarez: Bound in Blood 9.Call of Juarez 2 Level Design Part 8.4: Overview of AI Behaviors and Actions10:22Call of Juarez: Bound in Blood 10.Call of Juarez 2 Level Design Part 7: Brush Tool and Forester10:18Call of Juarez: Bound in Blood 11.Call of Juarez 2 Level Design Part 9.4: Optimization and Class Types10:07Call of Juarez: Bound in Blood 12.Call of Juarez 2 Level Design Part 2: ChromEd Interface and Navigation10:03Call of Juarez: Bound in Blood 13.Call of Juarez 2 Level Design Part 3: BONUS Creating Environment8:27Call of Juarez: Bound in Blood 14.Call of Juarez 2 Level Design Part 8.2: Advanced AI - Sensors & Action Chains7:48Call of Juarez: Bound in Blood 15.Call of Juarez 2 Level Design Part 8.3: Advanced AI - Scripts & Triggers7:27Call of Juarez: Bound in Blood 16.Call of Juarez 2 Level Design Part 1: Tools, Support and Beginning7:14Call of Juarez: Bound in Blood 17.Call of Juarez 2 Level Design Part 9.1: Setting Up Objectives6:48Call of Juarez: Bound in Blood Top 100 » 200 » 300 » 400 » 500