2025-07-31 | UE5 Material Breakdown: Base Concrete Tiling Texture Set (7 Material Instances) (WoLD Patreon) | 0:00 | 115 | |
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2025-07-30 | UE5: How to Blend or Combine 2 Normal Map Textures Together Using the Standard Material Editor | 0:00 | 236 | |
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2025-07-28 | UE5: How to Adjust Normal Map Intensity the Correct Way: 2 Effective Methods Using Material Editor | 0:00 | 506 | |
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2025-07-23 | UE5: Creating Your First Material Instance & Changing Texture with It (Step-by-Step Beginner Guide) | 0:00 | 286 | |
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2025-07-21 | UE5: Definitive Beginner Crash Course Guide to Standard Material Creation Environment Assets & Props | 0:00 | 591 | |
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2025-07-17 | Reminder: Delete Unseen Faces, Optimize Your 3D Environment Geometry | 0:00 | 4,797 | |
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2025-07-11 | Maya Quick Tip 30: Make Textures Appear Beyond 0-1 UV Layout Space, Inside UV Editor (Image Range) | 0:00 | 178 | |
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2025-07-09 | Exploring Abandoned Motel for Environment Design References #shorts | 0:00 | 1,918 | |
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2025-07-07 | Maya: Material Basics & How to Assign Base Color Albedo Texture to Align UVs for Precise Placement | 0:00 | 266 | |
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2025-06-03 | UE5: Definitive Guide to Custom Collisions in Unreal Engine 5 for Static Meshes (UE5 & Maya) | 0:00 | 1,145 | |
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2025-05-27 | UE5: 13-Piece Sci-Fi Minimalistic Environment Modular Base Set for UE5.3+ to Use (WoLD Patreon) | 0:00 | 568 | |
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2025-05-26 | UE5 Quick Tip 36: How to Remove Light Shape Reflections from Surrounding Surface Material Geometry | 0:00 | 1,199 | |
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2025-05-21 | Simple Cool Effect UE5 Normal Map Intensity - Add Damage #shorts | 0:00 | 3,173 | |
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2025-05-19 | Is Glass Metal in UE5? Make Glass Look Better #shorts | 0:00 | 1,649 | |
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2025-05-16 | UE5 Mask Makes It Possible to Change Different Parts of Texture Individually #shorts | 0:00 | 2,818 | |
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2025-05-13 | Maya Quick Tip 29: Fix Hidden Overlapping Vertices and Cleanup Your 3D Meshes Quick (Merge Vertices) | 0:00 | 497 | |
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2025-05-09 | UE5 Quick Tip 35: Add Light to Character Blueprint Game Template 1st+3rd Person (Found Footage Light | 0:00 | 460 | | Blueprint
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2025-05-08 | Found Footage Lighting Vibe in UE5 #shorts | 0:00 | 1,949 | |
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2025-05-05 | UE5 Quick Tip 34: Change Character Walk Speed in Blueprint Game Template First + Third Person | 0:00 | 637 | | Unreal
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2025-05-01 | Found This UE5 Swimming Pool, Decided to Take a Dip #shorts | 0:00 | 1,939 | |
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2025-05-01 | UE5: Create Realistic & Customizable Pool or Still Water Material w/Single Layer Water Shading Model | 0:00 | 1,280 | |
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2025-04-24 | UE5 Modular Assets: Infinity Tiled Rooms & Pools Environment - Breakdown How to Use (FAB.com) | 0:00 | 460 | |
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2025-04-23 | UE5: FIX - Single-Layer Water with Directional Light Blocky Hard Shadow Problem and Solution | 0:00 | 732 | |
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2025-04-21 | UE5 Quick Tip 33: FIX Invalid Material for Water or Glass with Translucency on Nanite Static Meshes | 0:00 | 273 | |
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2025-04-15 | UE5 Quick Tip 32: Fix Refraction Material Input Disabled & Which Refraction Method to Use for Water | 0:00 | 423 | | Refraction
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2025-04-10 | Complete Step-by-Step: Mastering Modular Railing Creation for Game Environments with Maya & UE5 | 0:00 | 734 | |
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2025-04-02 | 6-Piece Modular Railing Set for UE5 to Use to Level Up Your Environment Scenes (WoLD Patreon) | 0:00 | 462 | |
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2025-04-01 | Overview: How I Use Masks from Substance Painter to Control Dirt & Base Color Separately UE5 #shorts | 0:00 | 1,953 | |
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2025-03-28 | Quickly UVing Cylindrical Shapes (Railings) in Maya #shorts | 0:00 | 1,338 | |
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2025-03-26 | Curving Railing Corners with Maya’s Bridge Tool #shorts | 0:00 | 1,404 | |
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2025-03-25 | UE5 Wall Lights Static Mesh 5-Set: Steel, Slick Modern Style Lights w/Emissive (WoLD Patreon) | 0:00 | 307 | | Unreal
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2025-03-20 | Group Lights & Update Them All At the Same Time in UE5 #shorts | 0:00 | 949 | |
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2025-03-19 | Maya Quick Tip 28: Vertices Geometry CleanUp - Merge & Target Weld Vertices to Center | 0:00 | 123 | |
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2025-03-18 | Should You Use Platonic Solid to Create a Quad Sphere in Maya? #shorts | 0:00 | 651 | |
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2025-03-12 | Making Clean Cuts & Avoiding Geometry Mistakes with Connect Component in Maya #shorts | 0:00 | 621 | |
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2025-03-12 | Maya Quad Spheres & Capsules 101: How to Create Them - Better Topology, Better Models | 0:00 | 505 | |
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2025-03-03 | Create Capsule Shape in Maya in 15 Seconds #shorts | 0:00 | 2,644 | |
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2025-03-01 | Speed Up Your Game Art: 11 Must-Have Template Scenes & Files for Rapid Prototyping | 0:00 | 853 | |
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2025-02-24 | Maya Beginner Tutorial Series 17/17: Unclutter & Organize Scenes by Creating & Using Display Layers | 0:00 | 124 | |
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2025-02-22 | Maya Beginner Tutorial Series 16/17: Create & Manage Custom Shelves to Increase Workflow Speed | 0:00 | 205 | |
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2025-02-20 | Substance Painter Quick Tip 8: FIX - Can't Use Clone Tool Into Paint Layer Effect of a Mask | 0:00 | 225 | |
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2025-02-19 | Maya Beginner Tutorial Series 15/17: Why You Need to Delete Object Construction History | 0:00 | 184 | |
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2025-02-18 | UE5 Material Breakdown: Linoleum Tiles Clean, Dirty, w/Design Masks, Customizable (WoLD Patreon) | 0:00 | 311 | |
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2025-02-17 | UE5: Quick Start Guide to Lighting with HDRIs in UE5 | 0:00 | 610 | |
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2025-02-13 | Maya Quick Tip 27: Use One of These UV Grid Textures to Help Improve & Speed Up UVing | 0:00 | 191 | |
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2025-02-12 | Maya Beginner Tutorial Series 14/17: Custom Polygon Display Options for Environment Modeling | 0:00 | 161 | |
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2025-02-11 | The INFAMOUS Ceramic Floor Tile Material for UE5, Highly Customizable - Use It Today #shorts | 0:00 | 836 | |
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2025-02-10 | Maya Beginner Tutorial Series 13/17: Deleting Faces, Edges, Vertices and Making Better Selections | 0:00 | 176 | |
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2025-02-07 | Maya Beginner Tutorial Series 12/17: Difference Between Triangles vs Quads vs NGons for Environments | 0:00 | 128 | |
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2025-02-06 | UE5 Material Breakdown: Tiling Ceramic Tiles Clean/Dirty w/Masks, Highly Customizable (WoLD Patreon) | 0:00 | 378 | | Unreal
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2025-02-05 | Substance Painter: Create Custom Masks from Roughness Textures & Use It to Improve Your Materials | 0:00 | 284 | |
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2025-02-04 | Speeding Up Modeling/UVing on Mesh w/Repeating Elements in Maya with Shift+D #shorts | 0:00 | 655 | |
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2025-02-03 | Maya Beginner Tutorial Series 11/17: Snap Geometry & Change Pivot Points (Important for Modular Env) | 0:00 | 141 | |
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2025-01-31 | Maya Beginner Tutorial Series 10/17: Geometry Modeling Blockout Exercise for Environment Art Design | 0:00 | 326 | |
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2025-01-29 | Maya Beginner Tutorial Series 9/17: Saving, Opening and Starting New Scenes | 0:00 | 118 | |
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2025-01-28 | Substance Painter Quick Tip 7: What are Height Channel Texture Values and How to Use Them | 0:00 | 208 | |
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2025-01-27 | Maya Beginner Tutorial Series 8/17: Importance of Scale, Size, Dimensions, Setting Up Grid & HUD | 0:00 | 174 | |
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2025-01-22 | UE5: Everything You Need to Begin Creating/Using UE5 Standard Material Editor for Environments/Props | 0:00 | 586 | | Unreal
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2025-01-21 | LET'S TEXTURE #3: Modular Steel Beam Stands and Supports for UE5 Using Substance Painter | 0:00 | 318 | |
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2025-01-20 | Love How These 6 Modular Steel Beams and Supports Looked so I Created Them in Maya for UE5 | 0:00 | 544 | |
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2025-01-20 | Maya Beginner Tutorial Series 7/17: Axis Orientation & Tool Settings for Move, Rotate, Scale | 0:00 | 138 | |
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2025-01-18 | Maya Modeling: After Beveling, Make Sure to Fix Soft/Hard Edges - Here is How I Do It #shorts | 0:00 | 667 | |
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2025-01-17 | Maya Beginner Tutorial Series 6/17: Component Mode & How to Work with Polygon Vertices, Edges, Faces | 0:00 | 176 | |
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2025-01-16 | UE5 Asset Breakdown: 6 Modular Steel Beams & Supports for Environments & Levels (WoLD Patreon) | 0:00 | 284 | |
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2025-01-15 | Maya Beginner Tutorial Series 5/17: Geometry Modeling Basics and How to Work With Polygon Objects | 0:00 | 144 | |
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2025-01-13 | Maya Beginner Tutorial Series 4/17: Viewport View Options and How to Setup Viewports for Modeling | 0:00 | 179 | |
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2025-01-13 | Tiling, Natural Cinder Block UE5 Material to Use - Adjust Cinder Block and Mortar Individually | 0:00 | 450 | |
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2025-01-10 | Maya Beginner Tutorial Series 3/17: Mastering Viewport Navigation | 0:00 | 147 | |
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2025-01-09 | UE5 Material Breakdown: Natural Cinder Block Master Material & Material Instance (WoLD Patreon) | 0:00 | 273 | | Unreal
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2025-01-08 | Maya Beginner Tutorial Series 2/17: Interface Overview - Everything You Need to Know | 0:00 | 144 | |
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2025-01-06 | Maya Beginner Tutorial Series 1/17: First Time In Maya and How to Create and Set Projects | 0:00 | 233 | |
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2025-01-06 | Maya Beginner Tutorial Series: Introduction to Learning & Using Maya in 4 Hours | 0:00 | 336 | |
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2025-01-01 | UE5 Material Breakdown: Painted Cinder Block Material with Material Instance & Masks (WoLD Patreon) | 0:00 | 480 | | Unreal
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2025-01-01 | Cool UE5 Material to Use: Clean Painted Cinder Block w/Ability to Change Everything & Make it Unique | 0:00 | 242 | |
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2024-12-30 | Vintage Still Life Scene: Pocket Watch, Glasses, Key, Books - Modeled, SubDiv, UVed, Untextured | 0:00 | 536 | |
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2024-12-25 | Wooden Barrel - Another Quintessential Game Ready Prop for You to Use for UE5 | 0:00 | 550 | |
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2024-12-23 | 3 Game Ready Wooden Crate Props Ready to Use, Drag-Drop-Play in UE5 or Import Into Any Game Engine | 0:00 | 526 | |
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2024-12-17 | UE5 Quick Tip 31: Packed Texture w/Roughness, Metallic, AO - Must Have sRGB Disabled on UE5 Import | 0:00 | 331 | |
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2024-12-13 | Substance Painter Quick Tip 6: What are MASK Black/White Values and How to Use Them | 0:00 | 267 | |
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2024-12-11 | Substance Painter Quick Tip 5: What are METALLIC Black/White Values and How to Use Them | 0:00 | 183 | |
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2024-12-10 | Substance Painter: 3 Options for How to Add Roughness Variation to a Material/Texture | 0:00 | 345 | |
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2024-12-07 | Substance Painter Quick Tip 4: What are ROUGHNESS/GLOSSINESS Black or White Values & How to Use Them | 0:00 | 233 | |
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2024-12-03 | Substance Painter: Texture Channels EXPLAINED (Metallic Roughness PBR Workflow) - IMPORTANT Tutorial | 0:00 | 392 | |
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2024-11-21 | Substance Sampler: How to Convert/Create a Texture Mask from Base Color (Albedo) Using Color Replace | 0:00 | 313 | |
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2024-11-19 | Substance Painter: Using Clone Tool (Great for Fixing Tiling Seams or Copying Texture Elements) | 0:00 | 731 | |
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2024-11-14 | UE5: Changing Material Instances on Many Static Meshes at the Same Time #shorts | 0:00 | 372 | |
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2024-11-12 | My Workflow to Texturing a Lot of Assets Faster Using Tiling Materials w/Substance Painter #shorts | 0:00 | 377 | |
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2024-11-10 | This Town Reading, UK at Night Felt Like Walking in a Videogame #shorts | 0:00 | 685 | |
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2024-11-08 | How to Multiple Keyword Search in UE5 Content Browser #shorts | 0:00 | 676 | |
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2024-11-02 | UE5 Quick Tip 30: FIX - Normal Map Looks Odd (Inverted) When Rotating with Custom Rotator | 0:00 | 236 | |
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2024-10-31 | Maya: Everything You Need to Know & Use Selection Sets & Quick Selection Sets for Modeling Tutorial | 0:00 | 353 | |
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2024-10-22 | Substance Sampler: How to Convert/Create Normal Map to Height Map to AO & Create a Texture Mask | 0:00 | 635 | |
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2024-10-16 | Substance Painter Quick Tip 3: View/Cycle Between Texture Channels & Mesh Maps Modes + Layer Masks | 0:00 | 442 | |
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2024-07-16 | Substance Painter to UE5: How to Export Textures from Painter Then Import & Create Materials in UE5 | 12:08 | 793 | |
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2024-07-08 | Substance Painter Quick Tip 2: How to Sharpen Your Textures Before Exporting Them | 2:04 | 706 | Tutorial |
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2024-06-28 | UE5 Quick Tip 29: How to Enable Hardware Ray Tracing (Real-Time Ray Tracing) in Existing UE5 Project | 2:00 | 2,037 | Tutorial |
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2024-06-27 | Substance Painter: Create Old/Damaged Cinder Block Tiling Textures Entirely in Painter (2/2) | 25:56 | 435 | |
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2024-06-26 | Maya Quick Tip 26: Add Extra Edges Using Bevel for Modeling Detail While Preserving Your Mesh | 5:56 | 442 | |
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2024-06-25 | Substance Painter: Create Clean/Painted Cinder Block Tiling Textures Entirely in Painter (1/2) | 32:56 | 450 | |
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2024-06-21 | Substance Painter: 2 Ways to Make Specific UV Changes on the Mesh After You’re Done Texturing | 9:01 | 758 | |
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