2023-10-03 | Designing Combat Areas 3/3 for Third Person Shooters: 5-VIPs and 6-Vehicles #shorts | 0:56 | 431 | | Alan Wake
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2023-10-03 | Designing Combat Areas 2/3 for Third Person Shooters: 3-Assaults and 4-Survive/Thrive #shorts | 1:00 | 118 | | Alan Wake
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2023-10-03 | Designing Combat Areas 1/3 for Third Person Shooters: 1-Run/Gun and 2-Gateway Boss #shorts | 1:00 | 146 | | Alan Wake
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2023-09-27 | Introduction Part 2 of 2 to 3rd Person Shooter Combat Level Design #shorts | 1:00 | 289 | | Alan Wake
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2023-09-27 | Introduction Part 1 of 2 to 3rd Person Shooter Combat Level Design #shorts | 0:57 | 647 | | Alan Wake
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2023-09-26 | Designing Single Player Combat Areas - Level Design for 3rd Person Shooters Games | 7:54 | 699 | | Alan Wake
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2023-09-25 | UE5: Quickly Modify Pivot Points on Static Meshes Right Inside UE5 #shorts | 1:00 | 707 | | Alan Wake
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2023-09-23 | Horror Principle of Level Design #3: Fear of Unknown #shorts | 1:00 | 242 | | Alan Wake
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2023-09-22 | Horror Principle of Level Design #2: Contrast #shorts | 1:00 | 756 | | Alan Wake
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2023-09-22 | Horror Principle of Level Design #1: Isolation #shorts | 1:00 | 196 | | Alan Wake
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2023-09-21 | 3 Level Design Horror Principles #shorts | 0:51 | 329 | | Alan Wake
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2023-09-21 | 3 Level Design Horror Principles to Induce Fear into Your Environments & Game (as Seen in Alan Wake) | 9:00 | 630 | | Alan Wake
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2023-09-20 | Level Design Tip: Using Sound to Guide the Player from Alan Wake #shorts | 1:00 | 239 | Guide | Alan Wake
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2023-09-19 | Level Design Tip: Using Light to Guide the Player from Alan Wake #shorts | 1:00 | 194 | Guide | Alan Wake
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2023-09-18 | Level Design Tip: Follow NPCs to Guide the Player from Alan Wake #shorts | 0:39 | 415 | Guide | Alan Wake
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2023-09-18 | Level Design Tip: Using Framing/Composition to Guide the Player from Alan Wake #shorts | 1:00 | 212 | Guide | Alan Wake
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2023-09-15 | Level Design Tip: Guide the Player with Props and Paths from Alan Wake #shorts | 0:58 | 238 | | Alan Wake
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2023-09-14 | Level Design Tip: Guide the Player with Environmental Landmarks from Alan Wake #shorts | 0:46 | 407 | | Alan Wake
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2023-09-13 | Tutorial Preview: Effortlessly Guide the Player with Level Design as Seen in Alan Wake #shorts | 0:50 | 188 | Tutorial | Alan Wake
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2023-09-13 | 7 Ways to Effortlessly Guide the Player with Level Design As Seen in "Alan Wake" | 11:38 | 720 | Guide | Alan Wake
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2023-09-12 | Game Dev Tip: More Foreshadowing Examples As Seen in "Alan Wake" #shorts | 0:59 | 694 | | Alan Wake
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2023-09-12 | Game Dev Tip: Using Foreshadowing in Your Environments As Seen in "Alan Wake" #shorts | 1:00 | 342 | | Alan Wake
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2023-09-11 | Level Design Tip: Showing Landmarks at the Start of Your Level As Seen in "Alan Wake" #shorts | 0:53 | 364 | Show | Alan Wake
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2023-09-08 | Level Design Tip: Introduce Environment Locations in Day Then Same Location at Night #shorts | 1:00 | 810 | | Alan Wake
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2023-09-07 | Game Dev Tip: Introducing Characters Through Dialogue and Props Example from "Alan Wake" #shorts | 0:27 | 746 | Vlog | Alan Wake
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2023-09-07 | Game Dev Tip: 11 Characters in 11 Minutes - Introducing Characters into Your Game #shorts | 0:59 | 516 | | Alan Wake
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2023-09-06 | Level Design Tip: First Level in "Alan Wake" is a Tutorial Blueprint #shorts | 1:00 | 315 | Tutorial | Alan Wake
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2023-09-05 | Level Design Tip: Primary Levels vs Secondary Levels #shorts | 0:56 | 462 | | Alan Wake
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2023-08-30 | Master Class in Level Design Storytelling - 6 Secrets I Learned from Playing “Alan Wake” | 21:33 | 1,259 | | Alan Wake
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