| 1. | Shaders Case Study - Distortion FX with Unity's Post-processing Stack v2 | 53,604 | | Pokémon Mystery Dungeon: Gates to Infinity
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| 2. | Shaders Case Study - Dead Cells' Character Art Pipeline | 170,655 | | Dead Cells
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| 3. | Shader Fundamentals - Image Based Lighting | 49,150 | |
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| 4. | Shaders Case Study - Brawl Stars: Toon Shading | 99,005 | | Brawl Stars
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| 5. | Shader Fundamentals - Normal Mapping | 174,067 | | Donkey Kong Country: Tropical Freeze
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| 6. | Shaders Case Study - Dishonored 2: A Crack in the Slab | 53,105 | | Dishonored 2
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| 7. | Channel Update - Hey, remember me? | 12,518 | |
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| 8. | Shader Case Study - Glowing Object Outlines | 90,961 | |
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| 9. | Shaders Case Study - Pixel Art Palette Swapping | 55,607 | | Resident Evil 4
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| 10. | Shaders Case Study - No Man's Sky: Topographic Scanner | 95,742 | | No Man's Sky
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| 11. | Shaders Case Study - Overwatch: Winston's Barrier Projector | 74,323 | | Overwatch 2
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| 12. | Shaders Case Study - Stealth Games' XRay Vision | 60,747 | | Deus Ex: Human Revolution
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| 13. | Shaders Case Study - Hearthstone: Golden Cards | 157,448 | | Hearthstone
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| 14. | Animation 102 - Animating 2D Characters | 65,213 | |
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| 15. | Shaders Case Study - Pokémon Battle Transitions | 119,983 | |
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| 16. | Shaders Case Study - Spelunky Ice Cave Crystals | 53,728 | | Spelunky
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| 17. | Ludum Dare 35 Timelapse | 19,669 | |
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| 18. | Shaders 103 - Using Replacement Shaders | 119,158 | |
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| 19. | Welcome to Makin' Stuff Look Good in Unity! | 74,931 | |
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| 20. | Particles Case Study - The Legend Of Zelda: The Wind Waker | 77,662 | | The Legend of Zelda: The Wind Waker
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| 21. | Animation 101 - Intro to Animation in Unity | 185,360 | |
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| 22. | Particles 102 - Intro to Particle Systems | 80,771 | |
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| 23. | Shaders 102 - Basics of Image Effects | 132,866 | |
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| 24. | Shaders 101 - Intro to Shaders | 216,480 | Tutorial |
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