| 101. | Mordhau Responses | Games ReCAP Episode 017 | 0 | Show | Mordhau
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| 102. | Microsoft E3 Press Conference | Games ReCAP Episode 002 | 0 | Show |
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| 103. | Bernie Sanders Calls for Unionization and EA's Surprise Mechanics | Games ReCAP Episode 007 | 0 | Show |
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| 104. | G2A Paid Journalists | Games ReCAP Episode 020 | 0 | Show |
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| 105. | WFH Orders, Magic Leap Selling, Naughty Dog Crunches, Gamestop | Game Dev Unchained Episode 219 | 0 | Show |
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| 106. | State of the Industry Address with Brandon & Larry | GduX.me | 0 | |
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| 107. | Overcoming the Fear of Changing with Lucas Gonzalez | GduX.me | 0 | |
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| 108. | Exploring the Mobile Industry with Nadav Ashkenazy | Game Dev Unchained Episode 230 | 0 | |
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| 109. | The Making of Masterpiece VR with Jonathan Gagne | GduX.me 2020 | 0 | |
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| 110. | Spark and Bibi with Igor Puskaric | 337 | 0 | |
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| 111. | Microsoft Buys Zenimax, EPIC V Apple, Subscription, & Tencent | Roundtable News | Episode 236 | 0 | Show |
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| 112. | LIVE | Abusing the Legs today | Gamer Physique | 0 | |
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| 113. | Staying Connected with Perforce in a COVID World with Brad Hart | Game Dev Unchained Episode 225 | 0 | Show |
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| 114. | Unreal Engine 5 Reactions, And Last of Us 2 Ending a Generation | Game Dev Unchained Roundtable News | 0 | | The Last of Us Part II
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| 115. | GduX.me 2020 | Day 2 | 0 | |
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| 116. | Developing Games in the Philippines with Ryan Sumo | Game Dev Unchained Episode 228 | 0 | | Political Animals
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| 117. | Building Up a Indie Company with Karla Zimonja | GduX.me | 0 | |
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| 118. | Catching up with the Industry with Matthew Burns | Game Dev Unchained Episode 209 | 0 | Show |
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| 119. | Challenges and Wins of Pausing the Game Industry with Collin Fogel | GduX.me | 0 | |
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| 120. | Crunching with CD Projekt Red on Cyberpunk 2077 | Roundtable News | Episode 239 | 0 | Show | Cyberpunk 2077
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| 121. | Pirates Killed G2A | Games ReCAP Episode 019 | 0 | Show |
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| 122. | Broken Lines developer interview at GDC 2019 | 0 | | Broken Lines
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| 123. | Gun Control and Violence in Games | Games ReCAP Episode 033 | 0 | Show |
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| 124. | Research and Game Dev: Differences and Parallels with Joschka Pottgen | Gdux.me | 0 | |
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| 125. | How Game Devs Are Coping with Working from Home? | Unchained Report | 0 | |
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| 126. | Understanding Loot Boxes with Zac Rich | Game Dev Unchained Episode 195 | 0 | Show |
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| 127. | Jedi Fallen Order Not So Bad | Games ReCAP Episode 006 | 0 | Show | Star Wars Jedi: Fallen Order
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| 128. | DOTA Underlords | Backseat Gamer Episode 001 | 0 | Show | Dota Underlords
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| 129. | Valve Index is a Critial Milestone | Games ReCAP Episode 014 | 0 | Show | Half-Life
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| 130. | Winning with Few Resources featuring Igor Puskaric | Game Dev Unchained Episode 204 | 0 | Show |
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| 131. | Mordhau White Washing | Games ReCAP Episode 015 | 0 | Show | Mordhau
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| 132. | Nintendo Switch Lite | Games ReCAP Episode 021 | 0 | Show |
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| 133. | Understanding Game Dev in China with Sam Wey | GduX.me | 0 | | Understanding, The Game
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| 134. | Call of Duty Kills Game Dev Work/Life Balance | Games ReCAP Episode 011 | 0 | Show |
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| 135. | Trump Tarriffs on XBOX, PLAYSTATION, and NINTENDO | Games ReCAP Episode 012 | 0 | Show |
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| 136. | How Games Help People with Disabilities Featuring Hawken Miller | Game Dev Unchained Episode 238 | 0 | Show |
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| 137. | DOTA Underlords, Anthem Still Alive, Blizzard Departures | Games ReCAP Episode 008 | 0 | Show | Dota Underlords
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| 138. | Surviving the Artist Apocalypse with Kinman Chan | GduX.me | 0 | |
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| 139. | GduX.me 2019 Part DeuX | Day 3 | 0 | |
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| 140. | Tough Times at Naughty Dog and the State of Contract Work with Shora Farahani | Game Dev Unchained | 0 | |
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| 141. | Coronavirus Ruins GDC, Stadia and Geforce Now Deflated, Riot Games Valorant | Roundtable News | 0 | | Valorant
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| 142. | Netflix Model Bad for Games? | Games ReCAP Episode 023 | 0 | Show |
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| 143. | Photogrammetry is the Future! So Don't Be Left Behind Featuring Jonathan Holmes | GduX.me | 0 | |
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| 144. | Presenter Announcement | GduX.me 2020 | 0 | |
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| 145. | Indie Dev with Family | Game Dev Unchained Episode 213 | 0 | Show |
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| 146. | GduX.me 2019 Part DeuX | Day 2 | 0 | |
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| 147. | Epic Refunds Upset Backers | Games ReCAP Episode 016 | 0 | Show |
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| 148. | Scumbag Randy Pitchford Keeps Borderlands 3 Bonuses | Games ReCAP | 0 | Show | Borderlands 3
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| 149. | Creature in the Well with Bohdon Sayre | Game Dev Unchained Episode 205 | 0 | Show | Creature in the Well
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| 150. | Making the Sale with Michael Volpe | Game Dev Unchained Episode 207 | 0 | Let's Play |
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| 151. | Socialist Revenue Sharing in a Indie Studio with Matthew Viglione | GduX.me | 0 | |
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| 152. | Build Your Own Reputation and Help Others with Marketing with Derek Lieu | GduX.me | 0 | Let's Play |
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| 153. | Retro Machina developer interview at GDC 2019 | 0 | | Retro Machina
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| 154. | The Lost Art of Game Optimization: A Developer's Lament | 0 | |
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| 155. | Living the Teenage Dream: Bringing Wolfenstein Back! | 0 | |
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| 156. | Why AI-Generated Games Will Disappoint: A Brutally Honest Take | 0 | |
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| 157. | The Moment Everything Came Together | 0 | |
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| 158. | I Hope Xbox Doesn’t Buy Steam | 0 | |
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| 159. | Batman Arkham Asylum Changed Game Design Forever | 0 | | Batman: Arkham Asylum
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| 160. | The Toll of Layoffs: Losing Their Damn Mind | 0 | |
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| 161. | Owing John Romero 30 Bucks: A Hilarious Origin Story | 0 | |
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| 162. | Why Indie Development Is Crucial for Gaming's Future | 0 | |
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| 163. | Crafting Meaningful Choices in Game Design 🎮 | 0 | |
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| 164. | HIGHGUARD “Within a Second… Everyone Was Like: This Is Sh*t” | 0 | |
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| 165. | Crunching is Job Security: A Modern Dilemma | 0 | |
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| 166. | Gaming Industry Wounds: Managers Chasing Trends | 0 | |
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| 167. | 2028: Three More Years Until Industry Rebound | 0 | |
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| 168. | Star Wars: The Undying Hope Amidst Controversy | 0 | |
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| 169. | The Frustration of Bad Level Design in Modern Games | 0 | |
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| 170. | The Game Industry Just Got More Fierce | 0 | |
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| 171. | Survivor's Guilt in the Game Industry | Games ReCAP | 0 | |
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| 172. | The Next iPhone Moment in Gaming? | 0 | |
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| 173. | VR: Turning Player Experience Up to 11! | 0 | |
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| 174. | Feel Pain in the Game: Next-Level VR Tech 🚀 | 0 | |
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| 175. | Mass Exodus: Game Developers Abandoning Industry | 0 | |
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| 176. | AR Gaming: More Exciting Than Ever! | 0 | |
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| 177. | Reevaluating Game Development: Do We Need All Those Pixels? | 0 | |
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| 178. | Where's the Innovation? A Call to Game Designers | 0 | |
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| 179. | The AI Hype: Just Add 'AI' and Watch the Money Roll In! | 0 | |
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| 180. | Burned Out on Repetitive Games | 0 | |
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| 181. | Is This Game Studio Doomed? 🔥 | 0 | |
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| 182. | Is the Future of Gaming Subscription Models Unsustainable? | 0 | |
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| 183. | The Game Industry Isn't Going Anywhere | 0 | |
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| 184. | AAA Games Are Dead: The Industry's New Direction | 0 | |
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| 185. | The Good Ol' Days of VR: Remember When Phones Burned Your Face? | 0 | |
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| 186. | The $1B Game Exclusivity Debate | 0 | |
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| 187. | Why Great Games Fail | 0 | |
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| 188. | Gamers Are Smarter and More Supportive Than Ever! | 0 | |
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| 189. | Mind-Blowing Recognition from Wolfenstein Art Director! | 0 | |
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| 190. | The Hypocrisy of AI in Art: Secretly Becoming a 'Badass Concept Artist' | 0 | |
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| 191. | Are Consoles About to End for Good?-XBOX OVER | 0 | |
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| 192. | When a Bad Game Shuts Down a Studio | 0 | |
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| 193. | From Studio Move In to Shutdown in a Week | 0 | |
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| 194. | The Limitations of Social Media | 0 | |
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| 195. | Crunching to Death in Games | Games ReCaP | 0 | |
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| 196. | Indie Game Struggles: The Harsh Financial Reality | 0 | |
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| 197. | The Gaming Industry's Second Industrial Revolution | 0 | |
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| 198. | The Hidden Challenge of Game Marketing 500 Screenshots for JUST One Approval! | 0 | |
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| 199. | Visuals vs. Quality: The Real Challenge in Gaming | 0 | |
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| 200. | AI Revolution: A Glimpse into Our Unpredictable Future | 0 | |
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