| 2025-12-02 | The Mental Health Skillset: Building Wellbeing in the Games Industry |Ukie Need to Know| | 0:00 | 14 | |
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| 2025-11-07 | Flexible Workforces: How Freelancers and Contractors can help Studios Stay Agile | 0:00 | 47 | |
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| 2025-11-07 | Stacking The Deck: How to frame your business for funding success | 0:00 | 69 | |
|
| 2025-11-07 | Keeping Neurodivergent Children Safe While Playing Games Online | 0:00 | 57 | | Roblox
|
| 2025-11-07 | The Online Safety Act: Impact on interactive entertainment and building your compliance framework | 0:00 | 63 | |
|
| 2025-11-06 | Risky Business?! How To Build A Resilient Company | 0:00 | 39 | |
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| 2025-11-05 | The Empathy Quest: Why understanding differences will help you build stronger teams | 0:00 | 2 | |
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| 2025-11-05 | Music Licensing To Die For: Soundtracking The Apocalypse In Dead Island 2 | 0:00 | 7 | | Dead Island 2
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| 2025-11-05 | No Bugs in the Books: Accounting Best-Practices for Gaming Start-Ups | 0:00 | 4 | |
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| 2025-11-04 | Speak Like a Final Boss: Communication Skills for Game Developers | 0:00 | 19 | |
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| 2025-11-04 | You Need Gaming Insurance. What Next? |Ukie Need to Know| | 0:00 | 16 | |
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| 2025-11-03 | Attract & retain the best talent: Employee company shares - Advantages and pitfalls | 0:00 | 11 | |
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| 2025-11-03 | Including Your Community in the Development Process | 0:00 | 29 | |
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| 2025-10-16 | Key Tech learnings from 5 years of Apex Legends | 0:00 | 23 | |
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| 2025-09-04 | Game on for Menopause Action Plans: What Every Employer Needs to Know |Ukie Need to Know| | 0:00 | 33 | |
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| 2025-07-30 | Heart, Grit, and Code: A Founder’s Journey in Gaming Tech | 0:00 | 39 | |
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| 2025-06-27 | Ukie Virtual Trade Mission 2025: Japan | 0:00 | 217 | |
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| 2025-06-19 | Networking & Events in the Games Industry | 0:00 | 58 | |
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| 2025-06-19 | From Kick-off to Career: Scoring a job in the games industry | 0:00 | 55 | |
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| 2025-06-18 | Your First Steps into the Games Industry: How to Stand Out and Get Hired | 0:00 | 68 | |
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| 2025-06-18 | Practical Advice for CVs, Portfolios, and Interviews | 0:00 | 65 | |
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| 2025-06-17 | Working for a games publisher: What's it like and how can I get into it? | 0:00 | 41 | |
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| 2025-06-02 | How to Improve Reach, Control and Revenues for Successful Games Launches | 0:00 | 63 | |
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| 2025-06-02 | Thriving Communities in a Changing Industry | 0:00 | 27 | |
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| 2025-06-02 | 10 Things I Wish I Had Known as a Studio Founder | 0:00 | 30 | |
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| 2025-05-30 | Which Showcase or Event Should Your Title be Part of? | 0:00 | 36 | |
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| 2025-05-29 | Power Up: How to stay ahead in the games industry | 0:00 | 53 | |
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| 2025-05-29 | Copyright as Creators: Vital Knowledge to Control Your Assets | 0:00 | 26 | |
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| 2025-05-22 | Level Up Your Tax Game: VGTR & VGEC Essentials | 0:00 | 105 | |
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| 2025-05-20 | Why Menstruation & Menopause Belong in the Workplace |Ukie Need to Know| | 0:00 | 21 | |
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| 2025-05-20 | “No One Taught Me How to Lead” – The Games Industry Blind Spot | 0:00 | 76 | |
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| 2025-05-19 | Crowdfunding a video game in 2025 | 0:00 | 93 | |
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| 2025-05-15 | Online Safety for Multiplayer Environments: How AI is Changing the Game | 0:00 | 18 | |
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| 2025-05-15 | Fundraising For Your Games Studio: Strategies for Attracting Investors | 0:00 | 67 | |
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| 2025-05-14 | Debugging a Publishing Agreement | 0:00 | 74 | |
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| 2025-05-13 | The Roadmap to Success – Mastering PR & Press for Key Industry Moments | 0:00 | 117 | |
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| 2025-05-09 | Head and heart: The surprising truth on what it takes to get attention in 2025 | 0:00 | 86 | |
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| 2025-05-09 | International Payments & Banking: Are you missing out? |Ukie Need to Know| | 0:00 | 8 | |
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| 2025-05-08 | Why 'soft skills' are anything but! | 0:00 | 42 | |
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| 2025-05-07 | VGEC - what you need to know right now | 0:00 | 26 | |
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| 2025-05-06 | The Ultimate 2025 Gaming Marketing Report: Trends, Tactics & Benchmarks | 0:00 | 86 | | Sniper: Ghost Warrior
|
| 2025-05-02 | How the games industry can take climate action without sacrificing profit | 0:00 | 28 | |
|
| 2025-05-01 | Under the Surface - A data driven look into Job Satisfaction in the UK Games & Interactive industry | 0:00 | 47 | |
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| 2025-04-30 | Behind the scenes: business tips for growing your studio |Ukie Games Insight Month 2025| | 0:00 | 29 | |
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| 2025-04-17 | Introvert Adventures: Speaking with Confidence |Ukie Need to Know| | 0:00 | 17 | |
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| 2025-04-11 | Ukie x Tencent Video Games Growth Programme - Rob Hewson Huey Games | 0:00 | 23 | |
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| 2025-04-11 | Ukie x Tencent Video Games Growth Programme - Kostas Zarifis Rogue Sun | 0:00 | 18 | |
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| 2025-04-11 | Ukie x Tencent Video Games Growth Programme - James Bradley Rocket Flair Studios | 0:00 | 10 | |
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| 2025-04-11 | Ukie x Tencent Video Games Growth Programme - Jay Shin from Arrogant | 0:00 | 24 | |
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| 2025-04-04 | Current trends and challenges in esports, and the benefits of getting involved |Ukie Need to Know| | 0:00 | 10 | |
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| 2025-03-13 | Privacy and Data Protection in Game Development: ICO Children’s Code |Ukie Need to Know| | 0:00 | 40 | |
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| 2025-03-13 | The Low Down: VGTR and VGEC |Ukie Need to Know| | 0:00 | 52 | |
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| 2025-03-03 | Changes To Sexual Harassment Laws: What They Mean For Your Games Business |Ukie Need to Know| | 0:00 | 34 | |
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| 2025-02-20 | AI and the Future of Games Development: Laws and Reputation |Ukie Need to Know| | 0:00 | 82 | |
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| 2025-02-19 | Educators learn about the power of play at Bett Show 2025 | 0:00 | 16 | |
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| 2025-02-18 | How can User Generated Content be the next growth engine for the games industry? |Ukie Need to Know| | 0:00 | 270 | |
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| 2025-02-07 | Knowing Your Digital Chickens and their Coop-yright |Ukie Need to Know| | 0:00 | 38 | |
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| 2025-01-20 | A fireside chat with Radical Forge | 0:00 | 34 | |
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| 2025-01-20 | Carve Broad Swords - Ensuring Multiple Paths to Growth in video game development and services | 0:00 | 8 | |
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| 2025-01-20 | A Game Dev's Guide to a Successful Business | 0:00 | 16 | |
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| 2025-01-20 | A fireside chat with Fireshine Games | 0:00 | 7 | |
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| 2025-01-20 | Adapt to survive in game development | 0:00 | 12 | |
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| 2025-01-20 | Global Expansion: Scaling Your Business via Product, Culture, and leadership | 0:00 | 4 | |
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| 2025-01-20 | A fireside chat with Larian Studios | 0:00 | 26 | |
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| 2025-01-20 | Resilience through Malleability in Times of Turbulence in Game Development | 0:00 | 4 | |
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| 2025-01-20 | Confident Game Development: How to integrate player insight throughout develop | 0:00 | 30 | |
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| 2025-01-20 | 5 management advice and pitfalls in the video game industry | 0:00 | 8 | |
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| 2025-01-20 | Stories of growth in video games with Inkle | 0:00 | 8 | |
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| 2025-01-20 | What To Do When It All Goes Wrong! - How To Start Again From Scratch | 0:00 | 12 | |
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| 2025-01-20 | Mastering Global Collaboration: Navigating Growth and Challenges with Agile in Video Games | 0:00 | 7 | |
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| 2025-01-14 | A fireside chat with Yaldi Games | 0:00 | 14 | |
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| 2025-01-14 | Essential Strategies for Video Games M&A and Investor Readiness | 0:00 | 9 | |
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| 2025-01-14 | Fireside chat with Jagex | 0:00 | 4 | |
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| 2025-01-14 | The art of war (in video game development) | 0:00 | 46 | |
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| 2025-01-14 | Everyone loves mini golf...right? | 0:00 | 5 | |
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| 2025-01-14 | Three Exits and I still haven't left - Growth and the business of games | 0:00 | 4 | |
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| 2025-01-14 | Growing Your Game: Learnings from Experimentation | 0:00 | 5 | |
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| 2025-01-14 | VGTR & VGEC Practicalities, Tax, and VAT Tips for Indie Studios | 0:00 | 7 | |
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| 2025-01-14 | Fireside chat with FuturLab | 0:00 | 7 | |
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| 2025-01-14 | Facing communication problems for remote working in the video games industry | 0:00 | 11 | |
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| 2025-01-14 | How to continue to compete in a global games marketplace | 0:00 | 7 | |
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| 2025-01-14 | 7 PR Tips for video game indie developers | 0:00 | 8 | |
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| 2025-01-14 | The Garden Path - A story of a cosy game | 0:00 | 8 | | The Garden Path
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| 2025-01-14 | Wishlists, press reviews, influencers, and PPC ads -A video game marketing overview | 0:00 | 3 | |
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| 2025-01-14 | Fireside chat with Aardman Studios | 0:00 | 2 | |
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| 2025-01-14 | Fireside chat with Rocket Science Group/Atomic Theory | 0:00 | 6 | |
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| 2025-01-14 | A conversation with 10:10 Games (Funko Fusion) | 0:00 | 12 | | Funko Fusion
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| 2025-01-14 | How Creative Wales can help Welsh studios | 0:00 | 14 | |
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| 2025-01-14 | The history of a video game publisher in 5 games: A 15th anniversary retrospective for PQube | 0:00 | 4 | |
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| 2025-01-14 | 7 years in Early Access: How we kept our game alive - Slug Disco | 0:00 | 11 | |
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| 2025-01-14 | A conversation with Goldborough Studio (YAMI) | 0:00 | 2 | |
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| 2025-01-14 | Fireside chat with Avalance Studios Group (Liverpool) | 0:00 | 1 | |
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| 2025-01-14 | 7 ways to grow your video game studio - Sky Life Accountancy | 0:00 | 2 | |
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| 2025-01-07 | Ask About Games at EGX and ComicCon | 0:00 | 14 | |
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| 2024-12-12 | Level up your rating submissions: Tips for a smooth rating process |Ukie Need to Know| | 0:00 | 48 | |
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| 2024-12-11 | Creating Comms for the Audience you want to Reach |Ukie Need to Know| | 0:00 | 60 | |
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| 2024-12-10 | Understanding the changing demands and needs of employees |Ukie Need to Know| | 0:00 | 44 | |
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| 2024-12-09 | Taking Advantage of the Global Talent Pool |Ukie Need to Know| | 0:00 | 70 | |
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| 2024-12-09 | Understanding B2B Marketing & PR Within The Games Industry |Ukie Need to Know| | 0:00 | 36 | |
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| 2024-12-06 | Ukie Virtual Trade Mission 2024: UAE | 0:00 | 53 | |
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