| 1. | Hub Crawl Hero - Fireside Chat with Carl Jones - Cloud Imperium Games | 21 | |
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| 2. | A small tribute to departing 2019-2020 Ukie Board members | 20 | |
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| 3. | Ukie Game Showcase 2020 - Dovetail Games (The Catch: Carp & Coarse) | 7 | |
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| 4. | #RaiseTheGame Ask Us Anything: Black Voices In Games | 6 | |
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| 5. | UKIE Student Conference LGF: Vincent Ménier, CCP - Art Career in Games | 6 | Tutorial |
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| 6. | #GamesForCarers | 6 | |
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| 7. | Catherine Bygrave - Gfinity - Making games for an esports audience | 5 | |
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| 8. | UK tax relief for the Games Industry and the Accountants role - Part 1 | 3 | |
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| 9. | #RaiseTheGame X RightTrack Learning - 'Bring Yourself To Work' Webinar | 3 | |
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| 10. | Ukie Game Showcase 2020 - PQube Ltd - Inertial Drift | 3 | | Inertial Drift
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| 11. | TBoIG 2019: Leon Zawada - How Amid Evil Prototyped, Self Funded, Negotiated a Partnership | 2 | | Amid Evil
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| 12. | Level 91 Entertainment (Inertial Drift) - UK Game of the Show 2020 | 2 | | Inertial Drift
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| 13. | Ukie's Digital Schoolhouse: Talking Digital Series - Ian Livingstone | 2 | |
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| 14. | UKIE Student Conference LGF: Louise O'Connor, RARE - Gaming Industry Survival Guide | 2 | Guide |
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| 15. | Ukie Q&A: Richard Jones of Konami: Move into game publishing | 2 | |
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| 16. | TBoIG 2019: Chris J. Howard - Indie Devs: Get Your Mindset Right to Avoid the Traps of Crunch | 1 | |
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| 17. | EuroPlay Video Games Contest 2021 - Live Final | 1 | |
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| 18. | Green Games Summit 2021 - Alba: A Wildlife Adventure | 1 | |
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| 19. | Green Games Summit 2021 - So You Wanna Make A Video Game To Save The World… | 1 | |
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| 20. | TBoIG 2019: Jon Hare - Building a Professional Studio with a Motivated Team Who Care | 1 | |
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| 21. | Ukie Hub Crawl 2021: Ian Goodall, MD, Aardvark Swift Recruitment - Modern Recruitment Strategy | 1 | |
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| 22. | TBoIG 2019: Ed Dille - Establish Yourself and Thrive in the Games Business | 1 | |
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| 23. | Ukie Students Conference: North 2018 - Harry Stevenson: Starting an indie studio as a graduate | 1 | |
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| 24. | Ukie Hub Crawl 2021: Nick Parker - Understanding different forms of investment & where to find it | 1 | |
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| 25. | UKIE Student Conference LGF: Kim Parker Adcock, OPM - Job Hunting in Games | 1 | |
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| 26. | Helana Santos - Dreaming for Living, or Living the Dream | 1 | |
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| 27. | Known Unknowns: Working out what marketing means to you | 1 | |
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| 28. | TBoIG 2019: Alex Kozachenko - How HyperBeard Built a Growing Mobile Games Studio in Mexico City | 1 | |
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| 29. | Ukie Hub Crawl (Developers Unite) - Dax Ginn "The Problem With Passion" | 1 | |
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| 30. | Ukie Students Conference: North 2019 - Lianne Hutt: What Even is a Tech Artist! | 1 | |
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| 31. | PB&J Studios - LSBU (Pollution Panic) - Green Game Jam Runners Up 2019 | 1 | |
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| 32. | Ukie Hub Crawl 2021: Catrin Jones, Skillsearch Funky cats and their feisty stats: Retaining staff | 1 | |
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| 33. | Ukie Students Conference: North 2018 - Ramesh Singh: How esports changed my life! | 1 | |
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| 34. | The Fairchild Initiative | 1 | |
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| 35. | In Game Advertising with Bidstack | 1 | |
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| 36. | Ukie Hub Crawl - Radical Forge - Encouraging staff freedom whilst protecting your studio | 1 | |
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| 37. | Playtra Games (Grid Fight - Mask of the Goddess) - UK Game of the Show 2020 | 1 | |
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| 38. | Playing for the Planet - Untangling the carbon complexities of the video gaming industry (Webinar) | 1 | |
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| 39. | Student Conference 2020 Mark Backler, Sketchbook Games, Getting your dream job in the games industry | 1 | |
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| 40. | TBoIG 2019: Philomena Schwab - Testing, Funding & Launching Niche a Genetics Survival Game | 1 | | Niche
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| 41. | Game On: #RaiseTheGame Remotely Event | 1 | |
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| 42. | TBoIG 2018: Dom Matthews - A Game that Sold 250K Units 1st Week: Analyzing a Disruptive Strategy | 1 | |
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| 43. | Virtual trade mission UK:Japan: Shared experiences of working with Japanese publishers | 1 | |
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| 44. | Virtual trade mission UK:China: Alex Xu, former CEO of Leyou Technology | 1 | |
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| 45. | Virtual trade mission UK:Japan: Sam Collins - Intro | 1 | |
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| 46. | The Ukie Hub Crawl 2021: Matt Law, Corp Consultant, Connor Broadley -Balancing the wellbeing pillars | 1 | |
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| 47. | UKIE Student Conference LGF: Tom Hawkins & Dom Starr - Creative Assembly | 1 | |
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| 48. | Hub Crawl Hero - Fireside Chat with Chris Thursten & Holly Johnstone - Hypixel | 1 | |
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| 49. | Jo Twist & Ian Livingstone at CMS Committee's inquiry into Support for the Creative Industries | 1 | |
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| 50. | Ukie Hub Crawl 2021: Panel - Managing Workloads | 1 | |
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| 51. | Gamescom 2020: UK Line-Up Sizzle | 1 | |
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| 52. | Ukie Students Conference: South 2018 - Deborah Mensah-Bonsu: Varsity Masterclass | 1 | |
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| 53. | Ukie Students Game Jam 2018 Winner: Happy Hollow | 1 | |
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| 54. | Hub Crawl Hero - Fireside Chat with Andrew Wafer - Pixel Toys | 1 | |
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| 55. | Ukie Hub Crawl 2021: Ben Greenstone, Director, Taso Advisory - Policy, Politics, and Video Games | 1 | |
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| 56. | TBoIG 2018: Steve Fawkner - What Games as a Service Can do for the Long-Term Success of Your Studio | 1 | |
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| 57. | Ukie Hub Crawl (Developers Unite) - Alan Dixon 'Flexible working options & talent shortage' | 1 | |
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| 58. | The Practical Application of Agile Values in Game Development | 1 | |
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| 59. | Maximising your video game marketing and taking things global - OtherThings - Ukie Hub Crawl 2024 | 0 | |
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| 60. | The Skills Crisis, Leadership and Women |Ukie Need to Know| | 0 | |
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| 61. | Green Games Summit 2021 - Climate Change: The Science, the Solutions, and the Role of Business | 0 | |
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| 62. | Review Guides – how to unlock your game’s potential when working with reviewers |Ukie Need to Know| | 0 | Guide |
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| 63. | Ukie Hub Crawl - Darbotron - Self determinism & the Art of Winging It | 0 | |
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| 64. | Show Demos – how to showcase your game at any trade show with maximum impact |Ukie Need to Know| | 0 | Guide |
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| 65. | Making your own luck in an uncertain world - FoxChickenGrain - Ukie Hub Crawl 2024 | 0 | |
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| 66. | How can insurance safeguard against risks faced by developers and publishers? |Ukie Need to Know| | 0 | |
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| 67. | TBoIG 2018: Jake Birkett - Make Money from Small Indie Games: You Don't Need a Huge Hit | 0 | |
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| 68. | AI and Community Data |Ukie Need to Know| | 0 | |
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| 69. | PlayUK: Russia Inspirational Talks - Fiona Sperry, Three Fields Entertainment | 0 | |
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| 70. | #RaiseTheGame Ask Us Anything: Women's Voices In Games | 0 | |
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| 71. | TBoIG 2018: Thomas Brush - 5K Loyal Supporters are Worth More Than 50K Luke-Warm Followers | 0 | |
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| 72. | Virtual trade mission UK:Japan: Meg Jinno, Brown Betty, PR for your game & building communities | 0 | |
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| 73. | The Do’s & Don'ts's of being a Lead in Game Dev | 0 | |
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| 74. | TBoIG 2018: Sam Bevan - Explore How Your Indie Games Can Capture Meaningful Attention on Snapchat | 0 | |
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| 75. | Ukie Hub Crawl 2021 - Panel: Selling Your Business | 0 | |
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| 76. | Green Games Summit 2021 - Summit Discussion: Planning for Net Zero | 0 | |
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| 77. | TBoIG 2019: Michael Brown - Getting Your Game Noticed in a Dramatically Changing PR Environment | 0 | |
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| 78. | Ukie Game Showcase 2020 - Made by Titans (Squishy Sports) | 0 | |
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| 79. | Ukie Hub Crawl 2021: Josh Aslan, Sony – Environmental policy and the games industry | 0 | |
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| 80. | Ukie Hub Crawl 2021: Harbottle & Lewis - Gearing Up For A Sale: How To Prepare Your Business | 0 | Guide |
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| 81. | Ukie 2021 Brexit series: Access to Talent | 0 | |
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| 82. | Green Games Summit 2021 - Employee Engagement and Sustainability | 0 | |
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| 83. | Ukie Hub Crawl 2021: Policy & Play Panel - What are the major upcoming policy developments in games? | 0 | |
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| 84. | UK Industry Stand at Gamescom | 0 | |
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| 85. | Virtual trade mission UK:USA: Dan Wood, Games & Immersive Associate, Creative England | 0 | |
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| 86. | Ukie Hub Crawl 2021: Going Global - Panel | 0 | |
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| 87. | Ukie Game Showcase 2020 - Niffler (Chuck’s Challenge 3D 2020) | 0 | | Chuck's Challenge 3D 2020
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| 88. | TBoIG 2019: Joe Cassavaugh - Build a Thriving Franchise Model in a Shrinking PC Games Market | 0 | |
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| 89. | Gamescom 2019: UK Line-Up Showreel | 0 | |
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| 90. | Fat Pebble - Standing Out With Handmade Games | 0 | |
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| 91. | Ukie Hub Crawl 2021: Nick Farmer, Partner, Menzies - Structuring global growth | 0 | |
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| 92. | Ukie: Our Initiatives | 0 | |
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| 93. | UKIE Student Conference LGF: Adam Boyne, BetaJester - What Game Jams can teach you | 0 | |
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| 94. | Top Tips for Building a Successful Studio | 0 | |
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| 95. | PR for 2020 and beyond: Getting the media interested in your game | 0 | |
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| 96. | TBoIG 2018: Tobias Sjogren - Getting Creative with Your IP | 0 | |
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| 97. | Ukie Game Showcase 2020 - Aura Games (The Requiem Network) | 0 | |
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| 98. | Ukie Students Conference: North 2019 - Mark Cox: Starting your Games Career | 0 | | Valorant
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| 99. | Ukie Students Conference: North 2018 - Adam Pearce: Internships and Personal Projects | 0 | |
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| 100. | Press and Social Media Dodging Pitfalls and Soaring Above | 0 | |
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