1. | A Massive International Family | 0 | |
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2. | Family, courage, responsibility and craftsmanship - Our Massive Values | 0 | | The Division 2
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3. | Our journey to Eden - Why Massive Entertainment is moving to Möllan | 0 | | The Division 2
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4. | The Evolution of (Ubisoft) Connecting Players | A Game Development Podcast | 16 | Show | The Division 2
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5. | Working with Concept Art in Game Development | A Game Development Podcast | 11 | Show | The Division 2
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6. | Localization in Video Games | A Game Development Podcast | 11 | Show | The Division 2
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7. | The Interns: 5 Years Later – Life at Massive Vlog | Episode #14 | 33 | |
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8. | Thomas Parrott, author of Compromised, a The Division novel | A Game Development Podcast | 15 | Show | The Division 2
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9. | Tom Clancy's The Division -- Take Back New York Trailer | 15 | | The Division
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10. | How We Use Data to Develop Video Games | A Game Development Podcast | 16 | Show | The Division 2
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11. | Bringing Game Characters to Life | A Game Development Podcast | 17 | Show | The Division 2
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12. | Tom Clancy's The Division - Agent Journey Trailer | 18 | | The Division
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13. | Working as a Game Designer at a Game studio - Gustav Bok | 19 | |
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14. | Working as an Associate Narrative Director at a Game studio - Anne Reid | 20 | |
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15. | Tom Clancy's The Division - E3 Breakdown Trailer | 22 | | The Division
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16. | Tom Clancy’s The Division - Launch Trailer | 23 | Preview | The Division
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17. | Visiting Nordic Game Conference - Life at Massive Vlog | Episode #7 | 30 | Vlog | The Division 2
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18. | Working as a Learning & Development Specialist at a Game studio - Helene Axelsson | 23 | | The Specialists
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19. | Inspiring Women to Code | 23 | |
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20. | OFFICIAL THE DIVISION 2 - E3 2018 - THE FALL OF WASHINGTON D.C. | 24 | | The Division 2
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21. | Adventures in Game Design | A Game Development Podcast | 24 | Show | The Division 2
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22. | How Cinematic Cutscenes in Video Games are Made | A Game Development Podcast | 25 | Show | The Division 2
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23. | Storytelling and Narrative Design in Video Games | A Game Development Podcast | 25 | Show | The Division 2
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24. | Sound Designing Avatar: Frontiers of Pandora | A Game Development Podcast | 45 | Show | Avatar: Frontiers of Pandora
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25. | Preparing for your interview with the Hiring Manager | Top 5 Tips to Join The Gaming Industry | 31 | | The Division 2
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26. | Working as a Communications Director at a Game studio - Linda Malmgren | 28 | | The Division 2
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27. | Using Science To Make Games Better | A Game Development Podcast | 31 | Show | The Division 2
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28. | Future Session - When our Game studio comes together and shares updates | 29 | | The Division 2
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29. | OFFICIAL THE DIVISION 2 - E3 2018 CINEMATIC TRAILER (4K) | 29 | | The Division 2
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30. | Creating Visual Effects in Video Games | A Game Development Podcast | 32 | Show | The Division 2
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31. | Being at the Heart of the Tom Clancy Universe with Narrative Director Lauren Stone | 30 | | The Division 2
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32. | OFFICIAL THE DIVISION 2 : E3 2018 GAMEPLAY WALKTHROUGH (4K) | 31 | | The Division 2
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33. | Working as a Technical Director at a Game studio - Olof Naessén | 31 | | The Division 2
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34. | Designing the Immersive World in Avatar: Frontiers of Pandora | A Game Development Podcast | 43 | Show | Avatar: Frontiers of Pandora
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35. | Celebrating Halloween at a Game Studio - A Massive Halloween Costume contest | 32 | |
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36. | VGX 2013 Snowdrop Teaser | 32 | | The Division
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37. | Game Design in Avatar: Frontiers of Pandora | A Game Development Podcast | 49 | Show | Avatar: Frontiers of Pandora
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38. | Year of Life at Massive - Life at Massive Vlog | Episode #8 | 36 | Vlog | The Division 2
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39. | Shining a light on light in video games - The Fika Sessions [Episode 7] | 35 | Show |
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40. | Working at Ubisoft Connect | 36 | |
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41. | The Magic of Online Programming | A Game Development Podcast | 43 | Show | The Division 2
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42. | Working as a Game Designer at a Game studio - Miriam Popescu | 37 | | The Division 2
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43. | Massive Entertainment walked with pride in the Malmö Pride Parade - A Massive Pride | 37 | |
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44. | Communications at a Game Studio - The Fika Sessions [Episode 8] | 39 | Show |
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45. | Art Direction in Video Games | A Game Development Podcast | 57 | Show | The Division 2
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46. | Build Your Portfolio for Success | Top 5 Tips to Join The Gaming Industry | 61 | | The Division 2
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47. | A Massive Rewind 2018 - a recap of the year | 43 | | The Division 2
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48. | Talking to 750+ Game Developers - Life at Massive Vlog | Episode #4 | 43 | Vlog | The Division 2
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49. | How the Snowdrop Game Engine Helps Bring Games to Life | A Game Development Podcast | 68 | Show | The Division 2
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50. | World in Conflict - Behind the Scenes: Story [Episode 3] | 44 | | World In Conflict
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51. | From Musician to Programming | Snowdrop Dev Diary | 56 | |
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52. | Technical Artistry in The Division 2 | A Game Development Podcast | 66 | Show | The Division 2
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53. | Build & Infrastructure Engineering - The Fika Sessions [Episode 10] | 49 | Show | The Division
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54. | Snowdrop Developer Diary - Empowering the content creators - GDC 2014 | 49 | | The Division
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55. | Newcomer Week, Events and Swag at Massive - Life at Massive Vlog | Episode #3 | 50 | Vlog | The Division 2
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56. | Employee Clubs at Massive - Life at Massive Vlog | Episode #5 | 55 | Vlog | The Division 2
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57. | Designing User Interfaces for Video Games - UI Art | A Game Development Podcast | 78 | Show | The Division 2
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58. | Moving to new country on your own - Jim's Massive Move to Sweden | 53 | | The Division 2
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59. | From Lego to Minecraft to AAA - Making Environments | A Game Development Podcast | 53 | Show | The Division 2
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60. | Moving from Drottninggatan to our new office Eden - A Massive Game studio move | 54 | | The Division 2
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61. | World in Conflict - Behind the Scenes: Technology [Episode 5] | 56 | Vlog | World In Conflict
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62. | World in Conflict - Behind the Scenes: Art [Episode 2] | 56 | | World In Conflict
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63. | AI in The Division and the Art of Modding | A Game Development Podcast | 57 | Show | The Division 2
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64. | Playtesting at Massive Games Lab - Life at Massive Vlog | Episode #2 | 57 | Vlog | The Division 2
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65. | Working as an AI designer at a Game studio - Drew Rechner | 57 | | The Division 2
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66. | Onboarding week for newcomers - A Massive First Week | 58 | | The Division 2
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67. | Audio in Video Games - The Fika Sessions [Episode 5] | 58 | Show |
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68. | The First Recruiter Call | Top 5 Tips to Join The Gaming Industry | 59 | | The Division 2
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69. | Voice Design in Game Development - Life at Massive Vlog | Episode #6 | 70 | Vlog | The Division 2
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70. | Celebrating Past, Present and Future - Life at Massive Vlog | Episode #13 | 69 | Vlog | The Division 2
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71. | Team and Culture - Snowdrop | 64 | |
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72. | Start-And-Discard: A Unified Workflow for Development and Live - GDC 2020 | 65 | | The Division 2
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73. | Working as a Content Specialist at a Game studio - Ella Hellberg | 66 | | The Division 2
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74. | Avatar: Frontiers of Pandora - Preview Event at Lightstorm - Life at Massive Vlog | Episode #10 | 79 | Vlog | Avatar: Frontiers of Pandora
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75. | Make Your CV Pop | Top 5 Tips to Join The Gaming Industry | 68 | | The Division 2
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76. | Being an Art Producer on Tom Clancy's The Division 2 | A Game Development Podcast | Episode #9 | 69 | Show | The Division 2
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77. | Working as a Character Artist at a Game studio - Beatrice Harty | 70 | | The Division 2
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78. | Internship at a Game Studio - Meet three of our Massive interns | 71 | | The Division 2
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79. | Working as an intern at Massive Entertainment - Meet Adam from Uplay | 71 | | The Division 2
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80. | How to Get Into the Games Industry - A Recruiter's Top 5 Tips 2023 | 74 | Guide | The Division 2
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81. | The Snowdrop Game engine - Meet Lead Programmer Simona | 76 | | The Division 2
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82. | A Massive launch week! - Life at Massive Vlog | Episode #11 | 88 | Vlog | Avatar: Frontiers of Pandora
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83. | World in Conflict - Behind the Scenes: Cinematics [Episode 4] | 78 | | World In Conflict
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84. | Tom Clancy's The Division 2 - A Massive release party | 80 | | The Division 2
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85. | Producing Video Games - The Fika Sessions [Episode 12] | 81 | Show |
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86. | Working as a Project Coordinator at a Game studio - Kim Seefried | 81 | |
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87. | A Massive Summer in Malmö | 83 | |
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88. | Learn all about Game Development: Introducing The Fika Sessions | 84 | | The Division 2
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89. | A Massive UI Technical Artist for The Division 2 - Meet Braden League | 89 | | The Division 2
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90. | The Creative Direction of Tom Clancy's The Division 2 | A Game Development Podcast | 91 | Show | The Division 2
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91. | Community Development for The Division 2 | A Game Development Podcast | 116 | Show | The Division 2
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92. | The Division 2 Descent Mode: Trailer Breakdown | 109 | Preview | The Division 2
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93. | The Art of Game Design | A Game Development Podcast | 108 | Show | The Division 2
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94. | Avatar: Frontiers of Pandora - A Massive Release Party | 157 | | Avatar: Frontiers of Pandora
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95. | Game Server Performance on Tom Clancy’s The Division 2 - GDC 2020 | 108 | | The Division 2
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96. | Working as an Animation Programmer at a Game studio - Ali Helmy | 113 | | The Division 2
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97. | INSIDE MASSIVE - Episode 5: Home of Greatness | 113 | Show | The Division 2
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98. | Snowdrop Tech Showcase - Avatar: Frontiers of Pandora | 116 | | Avatar: Frontiers of Pandora
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99. | 3D Character Art in Video Games: The Fika Sessions [Episode 4] | 122 | Show |
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100. | Working as a Audio Programmer at a Game studio - Robert Bantin | 125 | | The Division 2
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